ux和ui_從UI切換到UX設計

ux和ui

I still remember those days, when I was a soon-to-be graphic design graduate who started to question what my future will be. At that time, I realized that I loved graphic design, but I wasn’t sure if I enjoyed doing it. Creating logos, posters, brochures, and packagings might be fun, but it felt unsatisfying — not knowing if what I work on is meaningful for other people or not. So I started looking for ways to expand my skill set, and look for other opportunities.

我仍然記得那些日子,那時我是即將畢業的圖形設計專業的畢業生,開始質疑我的未來。 那時,我意識到自己喜歡圖形設計,但是不確定自己是否喜歡圖形設計。 創建徽標,海報,小冊子和包裝可能很有趣,但是感覺并不令人滿意-不知道我的工作對其他人是否有意義。 因此,我開始尋找擴展技能的方法,并尋找其他機會。

Thankfully and unexpectedly, my first internship landed me a UI designer role. And that was my beginning in the product design industry.

幸運的是,我的第一次實習讓我成為了UI設計師。 那就是我在產品設計行業的起點。

In product design, we, designers, are expected to put user needs as our base in designing — which I like. While UI designers are more concerned with the look, interaction, and the feel of a product, UX designers are responsible for making the product easy to use. Both work together as a team to create products that’ll help people fulfilling their needs.

在產品設計中,我們(設計師)希望將用戶需求作為我們設計的基礎,這是我喜歡的。 UI設計人員更加關注產品的外觀,交互和感覺,而UX設計人員則負責使產品易于使用。 兩者作為一個團隊一起工作,以創建可幫助人們滿足其需求的產品。

After spending a few years as a UI designer, I found myself getting more interested in how people think and interact with a certain product rather than how it looks like. For me, it’s interesting when I hear people complain about a feature or a product — it makes me want to understand the problem more, find out what the root cause is, and think about a possible solution.

在擔任UI設計人員幾年后,我發現自己對人們如何思考某種產品并與之交互而不是其外觀變得更加感興趣。 對我來說,當我聽到人們抱怨某個功能或產品時,這很有趣–它使我想更多地了解問題,找出根本原因,并思考可能的解決方案。

Realizing that, after some considerations, I decided to switch to UX design.

意識到這一點,經過一些考慮,我決定切換到UX設計。

UI和UX實際上是什么 (What UI and UX Actually Are)

When I was a UI designer, explaining to people what I did was already difficult. I always summarize it to something like “designing websites and apps interfaces”. Now, when I switch to UX design, people keep asking, “You changed jobs? What’s the difference? You’re not designing websites and apps anymore?” Then I would answer, “Yes, I still do, but..”

當我是UI設計師時,向人們解釋我所做的事情已經很困難。 我總是將其總結為“ 設計網站和應用程序界面”之類的內容。 現在,當我轉向UX設計時,人們不斷問: “您換工作了嗎? 有什么不同? 您不再設計網站和應用了嗎?” 然后我會回答: “是的,我仍然這樣做,但是..”

After being asked multiple times, I think about an example that people can easily understand and imagine. I came up with this example: “My mom is a non-tech savvy mobile user, and it takes quite a while to teach her to use an app or feature she isn’t familiar with. My job is to make an app that even my mom can easily use & get familiar with it.” Or just in short: “I make technology easier to use.” Is that explaining enough? Well, at least I hope so.

經過多次詢問,我想到了一個人們可以輕松理解和想象的例子。 我舉了一個例子: “我的媽媽是一個非技術類移動用戶,要花很長時間教她使用她不熟悉的應用或功能。 我的工作是制作一個即使我媽媽也可以輕松使用并熟悉的應用程序。” 或簡而言之: “我使技術更易于使用。” 這足以解釋嗎? 好吧,至少我希望如此。

In fact, many people have misconceptions that assume UI and UX roles are just the same. But based on my experience, what differentiates me as a UI and UX designer the most is the way I think when approaching a problem. As a UI designer, I tend to jump to a solution first, before trying to understand the problem. While as a UX designer, I (am encouraged to) ask questions and deepen the understanding of the problem first, before anything else. To change this way of thinking might be a lot of work to do since I am used to it, but I realized that this is the first thing to start with if you want to add some UX skills to your current UI skills — that I’m also still learning about.

實際上,許多人誤以為UI和UX角色是相同的。 但是根據我的經驗,作為UI和UX設計師最讓我與眾不同的是解決問題時的思考方式。 作為UI設計師,我傾向于先嘗試解決方案,然后再嘗試理解問題。 作為UX設計師,我(很受鼓舞)首先提出問題并加深對問題的理解。 自從習慣以來,改變這種思維方式可能需要做很多工作,但是我意識到,如果要在當前的UI技能中添加一些UX技能,這是第一件事。我還在學習。

To give a brief explanation about UI and UX, I can illustrate it like this:

為了簡要介紹UI和UX,我可以這樣說明:

A diagram that shows how problem can achieve a solution through UX process

To create a good UX, it is important to get a full understanding of the problem, see-through different angles, and get a clear context first. Only after that, can we go through the UX process to achieve the solution that UI will help to visualize. Even though the starting point of UI is on the solution, but a good UI takes an important role too to facilitate interactions between users and the product.

要創建一個好的UX,重要的是要充分了解問題,透視不同的角度,并首先獲得清晰的上下文。 只有在那之后,我們才能完成UX流程,以實現UI有助于可視化的解決方案。 盡管UI的起點就在解決方案上,但是良好的UI也起著重要的作用,以促進用戶與產品之間的交互。

What to keep in mind is that a great solution will only be able to be achieved as long as we have a good understanding of the problem first. That means, without a great UX and UI, you won’t achieve a great solution for users.

要記住的是,只有我們首先對問題有一個很好的理解,才能實現一個好的解決方案。 這意味著,如果沒有出色的UX和UI,您將無法為用戶提供出色的解決方案。

用戶體驗有用的UI技能 (Useful UI Skills for UXers)

That being said, even though UI and UX designers may acquire different skill sets, it doesn’t mean that my experience as a UI designer doesn’t help me in my UX role. These are some UI skills that will benefit you as a UXer based on my experience:

話雖如此,即使UI和UX設計師可能掌握不同的技能,但這也不意味著我作為UI設計師的經驗不會對我的UX角色有所幫助。 根據我的經驗,以下一些UI技能將使您作為UXer受益:

  • Familiar with the software — while UX won’t necessarily need skill on software (you can even start on paper sketches), but a prior knowledge to Figma, Sketch, Adobe XD, or any other prototyping tools will surely help you in creating better wire flows and wireframes that you can present to your stakeholders.

    熟悉軟件 -盡管UX不一定不需要軟件技能(您甚至可以開始繪制紙質草圖),但是對Figma,Sketch,Adobe XD或任何其他原型工具的先驗知識肯定會幫助您創建更好的導線您可以向涉眾展示的流程和線框。

  • Team collaboration — to create a great product, a collaboration between the product, product design, and technology team is unavoidable. As a UI designer, you may already have experienced this kind of collaboration when you received briefs from the product team, or when you delivered the design to the developers. This teamwork experience is a great asset that not everyone has experienced before.

    團隊協作 —要創建出色的產品,產品,產品設計和技術團隊之間的協作是不可避免的。 作為UI設計師,當您收到產品團隊的簡介或將設計交付給開發人員時,您可能已經經歷了這種協作。 這種團隊合作經驗是并非所有人都曾經經歷過的一項寶貴財富。

  • Continuous exploration & iteration — designers tend to feel unsatisfied about what they have made already. It always feels something’s still missing and can be improved, and we always try to change or add something to it (but turns out to undo it back again at the final thought, who’s with me?). This not-easily-satisfied habit can either be good or vice versa, but just take the good side that it will help us to always recheck our work and strive to give the best in everything we work on. In UX iteration, it will always be good to involve other team members into your thought process. That way you can get different perspectives, and get a bigger picture of the problem.

    持續的探索和迭代 -設計師往往會對自己已經完成的工作感到不滿意。 它總是感覺有些東西仍在丟失并且可以改進,我們總是嘗試更改或添加一些東西(但是最終的想法還是想撤消它,誰在跟我在一起?)。 這種不容易滿足的習慣可能是好習慣,反之亦然,但是只要善于一方,它將有助于我們始終重新檢查我們的工作,并努力在我們所做的一切事情中都做到最好。 在UX迭代中,最好讓其他團隊成員參與您的思考過程。 這樣,您可以得到不同的見解,并從更大角度了解問題。

  • Feedbacks make you shine — you may sometimes hate receiving (another) feedback after a lot of iteration. You may think that your work has already reached its maximum quality. But later on, you will then realize that there will always be a dark room of improvement that you didn’t notice before, and that feedback from other perspectives is what makes you shine and lighten up the room. Visual design feedback tends to be more subjective as it is correlated to people’s tastes. But UX design feedbacks may be more objective — focusing on how to produce the best solution and not the visual. Therefore, you will need strong reasoning on every decision point you make.

    反饋使您大放異彩 –有時您可能會討厭經過多次迭代后收到(另一個)反饋。 您可能認為您的作品已經達到最高質量。 但是隨后,您將意識到總會有一個黑暗的改進空間,您之前從未注意到過,而來自其他角度的反饋正是使您發光并照亮整個房間的原因。 視覺設計反饋往往更加主觀,因為它與人們的品味相關。 但是,UX設計反饋可能更客觀-著重于如何產生最佳解決方案,而不是視覺效果。 因此,您將需要對每個決策點進行充分的推理。

  • Pixel perfect queen (or king) — when in UI you pay attention to the details of each design component, in UX you will pay attention to every detail of the solution. You’ll think carefully about every corner case possible, many what-ifs, and another plus, you can also give some opinions while reviewing the UI, from a UI perspective.

    像素完美皇后 (或王者) —在UI中,您關注每個設計組件的細節,而在UX中,您將關注解決方案的每個細節。 您將仔細考慮所有可能出現的極端情況,許多假設情況以及其他優點,同時,您還可以從UI角度對UI進行審查時給出一些意見。

While there are still a lot of things and qualities that differentiate UI designers from UXers, what I shared above is just some points in my experience to bolster you UI designers that maybe are thinking about switching roles. Keep in mind that we have these base points to start with.

盡管仍有很多東西和品質使UI設計器與UXer有所不同,但我在上面分享的只是我的經驗中的一些要點,以支持可能正在考慮切換角色的UI設計器。 請記住,我們有這些基本要點。

Learning is a never-ending process, and as someone who’s also new in this UX field, there are still a lot of things I need to learn. One thing for sure, hard work never fails us. All you need is the motivation to work on it, and you’ll be on your way!

學習是一個永無止境的過程,作為這個UX領域的新人,我還有很多事情需要學習。 可以肯定的是,努力工作永遠不會使我們失敗。 您所需要的只是進行這項工作的動力,您將一路順風!

翻譯自: https://uxdesign.cc/switching-from-ui-to-ux-design-f162e283b9a0

ux和ui

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