背景:
針對上一篇文章
aosp15上SurfaceFlinger的dump部分新特性-無Layer信息輸出如何解決?
給大家布置了一個小作業,那就是需要實現dumpsys SurfaceFlinger相關輸出中可以攜帶上所有的Layer的詳細信息需求,今天來帶大家詳細實現一下這個需求。
實戰踩坑過程
本來想參考以前版本方式,直接使用mDrawingState.traverse的相關方法來進行遍歷每一個Layer然后輸出相關的信息。
std::string compositionLayers;mDrawingState.traverseInReverseZOrder([&](Layer* layer) {//輸出相關的layer信息auto* compositionState = layer->getCompositionState();android::base::StringAppendF(&compositionLayers, "* Layer %p (%s)\n", layer,layer->getDebugName() ? layer->getDebugName(): "<unknown>");compositionState->dump(compositionLayers);});
但是明顯發現這個mDrawingState.traverse方法壓根就不會進入對應的循環,一行代碼都不會執行,所以自然沒有任何輸出。
其實從SurfaceFlinger.cpp的相關代碼也可以看出相關的痕跡,要調用 mDrawingState.traverse相關方法一般都會有一個判斷值mLayerLifecycleManagerEnabled:
if (!mLayerLifecycleManagerEnabled) {StringAppendF(&result, "Composition layers\n");mDrawingState.traverseInZOrder([&](Layer* layer) {auto* compositionState = layer->getCompositionState();if (!compositionState || !compositionState->isVisible) return;android::base::StringAppendF(&result, "* Layer %p (%s)\n", layer,layer->getDebugName() ? layer->getDebugName(): "<unknown>");compositionState->dump(result);});StringAppendF(&result, "Offscreen Layers\n");for (Layer* offscreenLayer : mOffscreenLayers) {offscreenLayer->traverse(LayerVector::StateSet::Drawing,[&](Layer* layer) { layer->dumpOffscreenDebugInfo(result); });}}
但是在aosp15版本上這個mLayerLifecycleManagerEnabled值一直都是true,所以根本不會進入執行這塊的mDrawingState.traverse,也就是說在aosp15版本的SurfaceFlinger已經棄用了這個mDrawingState.traverse。
正確實戰實現
代碼實現:
實現要采用2種方式
方式1–采用dumpsys SurfaceFlinger --帶上參數,主要是可以單獨dump layer數據
代碼實現如下:
這個dumpsysAllLayer的實現代碼如下:
方式2采用setprop方式然后控制prop可以整體進行dump
在總的dump方法最后,加入如下代碼
這樣就可以實現通過prop值控制是否在正常dumpsys SurfaceFlinger輸出中帶上所有Layer的信息。
使用方式:
方式1
adb shell dumpsys SurfaceFlinger --all-layer
adb shell dumpsys SurfaceFlinger --all-layer
+ Layer (Display 0 name="Built-in Screen"#43) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, -1, -1], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000002, tr=[0.00, 0.00][0.00, 0.00]parent=nonezOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
+ Layer (WindowedMagnification:0:31#3) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, 0, 0], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000000, tr=[0.00, 0.00][0.00, 0.00]parent=Display 0 name="Built-in Screen"#43zOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
+ Layer (HideDisplayCutout:0:14#4) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, -1, -1], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000000, tr=[0.00, 0.00][0.00, 0.00]parent=WindowedMagnification:0:31#3zOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
+ Layer (OneHanded:0:14#5) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, -1, -1], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000000, tr=[0.00, 0.00][0.00, 0.00]parent=HideDisplayCutout:0:14#4zOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
+ Layer (FullscreenMagnification:0:12#6) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, -1, -1], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000000, tr=[0.00, 0.00][0.00, 0.00]parent=OneHanded:0:14#5zOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
+ Layer (Leaf:0:1#7) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, -1, -1], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000000, tr=[0.00, 0.00][0.00, 0.00]parent=FullscreenMagnification:0:12#6zOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
+ Layer (WallpaperWindowToken{970337b token=android.os.Binder@2e0df0a}#62) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, -1, -1], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000000, tr=[0.00, 0.00][0.00, 0.00]parent=Leaf:0:1#7zOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
方式2
先進行prop的設置,開啟dump所有的layers
adb shell setprop debug.sf.dump_all_layers true
然后再執行dumpsys SurfaceFlinger
Window Infos:max send vsync id: -1max send delay (ns): 0 nsunsent messages: 0 #正常情況下的結束地方+ Layer (Display 0 name="Built-in Screen"#43) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, -1, -1], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000002, tr=[0.00, 0.00][0.00, 0.00]parent=nonezOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
+ Layer (WindowedMagnification:0:31#3) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, 0, 0], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000000, tr=[0.00, 0.00][0.00, 0.00]parent=Display 0 name="Built-in Screen"#43zOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
+ Layer (HideDisplayCutout:0:14#4) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, -1, -1], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000000, tr=[0.00, 0.00][0.00, 0.00]parent=WindowedMagnification:0:31#3zOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
+ Layer (OneHanded:0:14#5) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, -1, -1], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000000, tr=[0.00, 0.00][0.00, 0.00]parent=HideDisplayCutout:0:14#4zOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
+ Layer (FullscreenMagnification:0:12#6) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, -1, -1], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000000, tr=[0.00, 0.00][0.00, 0.00]parent=OneHanded:0:14#5zOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
+ Layer (Leaf:0:1#7) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, -1, -1], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000000, tr=[0.00, 0.00][0.00, 0.00]parent=FullscreenMagnification:0:12#6zOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
+ Layer (WallpaperWindowToken{970337b token=android.os.Binder@2e0df0a}#62) uid=1000Region TransparentRegion (this=0 count=0)Region VisibleRegion (this=0 count=0)Region SurfaceDamageRegion (this=0 count=0)layerStack= 0, z= 0, pos=(0,0), size=( 0, 0), crop=[ 0, 0, -1, -1], cornerRadius=0.000000, isProtected=0, isTrustedOverlay=0, isOpaque=0, invalidate=0, dataspace=BT709 sRGB Full range, defaultPixelFormat=, backgroundBlurRadius=0, color=(-1.000,-1.000,-1.000,1.000), flags=0x00000000, tr=[0.00, 0.00][0.00, 0.00]parent=Leaf:0:1#7zOrderRelativeOf=noneactiveBuffer=[ 0x 0: 0,Unknown/None], tr=[0.00, 0.00][0.00, 0.00] queued-frames=0 metadata={9:4bytes}, cornerRadiusCrop=[0.00, 0.00, 0.00, 0.00], shadowRadius=0.000,
默認情況下debug.sf.dump_all_layers是false,所以不會dump
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