為什么游戲開發者不玩游戲
Game Development is the art of creating games and describes the design, development and release of a game. It may involve concept generation, design, build, test and release. While you create a game, it is important to think about the game mechanics, rewards, player engagement and level design.
游戲開發是創造游戲的藝術,它描述了游戲的設計,開發和發布。 它可能涉及概念的生成,設計,構建,測試和發布。 在創建游戲時,考慮游戲機制,獎勵,玩家參與度和關卡設計非常重要。
A game developer could be a programmer, a sound designer, an artist, a designer or many other roles available in the industry.
游戲開發人員可以是程序員,聲音設計師,藝術家,設計師或行業中的許多其他角色。
Game Development can be undertaken by a large Game Development Studio or by a single individual. It can be as small or large as you like. As long as it lets the player interact with content and is able to manipulate the game’s elements, you can call it a ‘game’.
游戲開發可以由大型游戲開發工作室或單個人員進行。 大小可以根據您的喜好選擇。 只要它允許玩家與內容進行交互并能夠操縱游戲元素,您就可以將其稱為“游戲”。
To get involved in the Game Development process, you do not need to write code. Artists may create and design assets, while a Developer might focus on programming a health bar. A Tester may get involved to see that the game works as expected.
要參與游戲開發過程,您無需編寫代碼。 藝術家可以創建和設計資產,而開發人員可以專注于編寫健康欄。 測試人員可能會參與其中,以查看游戲是否按預期工作。
To resolve problems that game frameworks had, tools like libGDX and OpenGL were developed. They helped game development to be a lot faster and easier, providing lots of pre-made functions and features. However, it was still hard to enter the industry or understand a framework for someone coming from a non-programmer background, a common case in the game development scene.
為了解決游戲框架存在的問題,開發了libGDX和OpenGL之類的工具。 他們幫助游戲開發變得更快,更輕松,并提供了許多預制的功能。 但是,仍然很難進入行業或為非程序員背景的人了解框架(這是游戲開發領域的常見情況)。
That was when game engines like Construct, Game Maker, Unity and Unreal were developed. Generally, an engine has everything that a framework had, but with a more friendly approach by using a graphic user interface (GUI) and helping with the graphic development of the game.
那時開發了諸如Construct,Game Maker,Unity和Unreal等游戲引擎。 通常,引擎具有框架擁有的所有內容,但是通過使用圖形用戶界面(GUI)并幫助游戲進行圖形開發,可以采用更友好的方法。
In some cases, like Game Maker and Construct, the amount of pre-made functions are so big that people with no previous programming skills could build a game from scratch, really expanding the scene and making game development accessible for almost anyone.
在某些情況下,例如Game Maker和Construct,預制功能的數量如此之大,以至于那些沒有任何編程技能的人都可以從頭開始制作游戲,從而真正擴大了游戲場景,并使幾乎任何人都可以進行游戲開發。
游戲引擎 (Game Engines)
Many developers choose to develop a game using a Game Development Engine.
許多開發人員選擇使用游戲開發引擎來開發游戲。
Game Engines can make the process of creating a game much easier and enable developers to reuse lots of functionality. It also takes care of rendering for 2D and 3D Graphics, physics and collision detection, sound, scripting and much more.
游戲引擎可以使創建游戲的過程變得更加輕松,并使開發人員可以重用許多功能。 它還負責2D和3D圖形的渲染,物理和碰撞檢測,聲音,腳本等。
Some Game Engines have a very steep learning curve such as CryEngine or Unreal Engine. Yet, other tools are very accessible to beginners and some do not even need you to be able to write code to create your game, e.g. Construct 2.
某些游戲引擎的學習曲線非常陡峭,例如CryEngine或Unreal Engine。 但是,其他工具非常適合初學者使用,有些甚至不需要您能夠編寫代碼來創建游戲,例如Construct 2。
The Unity Game Engine ranges somewhere in the middle, while it is beginner friendly, some popular and commercial games have been built using Unity (e.g. Overcooked, Superhot).
Unity游戲引擎介于中間的某個位置,雖然它適合初學者使用,但已經使用Unity構建了一些受歡迎的商業游戲(例如Overcooked,Superhot)。
The BuildBox game engine is basically for developing hypercasual games.
BuildBox游戲引擎基本上用于開發休閑游戲。
典型的游戲引擎 (Typical Game Engines)
- CryEngine 低溫引擎
- Unreal Engine 虛幻引擎
- Unity Game Engine Unity游戲引擎
- Game Maker 游戲制作人
- Construct 2 or 3 構造2或3
- Twine 纏繞
- Source 資源
- Frostbite 凍瘡
- Buildbox Buildbox
更多信息 (More Information)
Awesome-List of GameDev resources
很棒的GameDev資源列表
Game Programming Books
游戲編程書籍
libGDX Framework
libGDX框架
OpenGL Framework
OpenGL框架
Construct Game Engine
構建游戲引擎
Game Maker Engine
游戲制作引擎
Unity3D Engine
Unity3D引擎
Unreal Engine
虛幻引擎
BuildBox
BuildBox
翻譯自: https://www.freecodecamp.org/news/what-is-game-development/
為什么游戲開發者不玩游戲