1、創建文本
右鍵->create->ui->leagcy->text
2、設置字體
3、設置默認值和數字
4、當切換分辨率,分數不見問題
拖拽這里調整
調整到如下圖
5、編寫得分腳本
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;public class Score : MonoBehaviour
{private static int score = 0;private Text scoreText;private bool isAdd=false;// Start is called before the first frame updatevoid Start(){scoreText = GameObject.Find("Canvas/score").GetComponent<Text>();}// Update is called once per framevoid Update(){}private void OnGUI(){scoreText.text = score.ToString();}private void OnTriggerEnter2D(Collider2D collision){Debug.Log("觸發");if (!isAdd) score++;isAdd = true;}
}
把腳本拖拽到柱子里面