unity 克隆
Learn game development principles by coding a Portal-like game using Unity and C#. The principles you learn in this lecture from Colton Ogden can apply to any programming language and any game.
通過使用Unity和C#編寫類似于Portal的游戲來學習游戲開發原理。 您在本次演講中從科爾頓·奧格登學到的原理可以應用于任何編程語言和任何游戲。
This lecture is part of CS50's Introduction to Game Development course from Harvard University. The course explores principles of 2D and 3D graphics, animation, sound, and collision detection using frameworks like Unity and L?VE 2D, as well as languages like Lua and C#.
該講座是哈佛大學CS50游戲開發入門課程的一部分。 本課程使用Unity和L?VE2D等框架以及Lua和C#等語言探索2D和3D圖形,動畫,聲音和碰撞檢測的原理。
By end of the course (we're posting one lecture per day), you will have programmed several of your own games and gained a thorough understanding of the basics of game design and development.
在課程結束時(我們每天發布一次講座),您將已經編寫了一些自己的游戲,并對游戲設計和開發的基本知識有了透徹的了解。
This tenth lecture teaches all the key components of a Portal game clone.
第十講,講授Portal游戲克隆的所有關鍵組成部分。
You can watch the lecture on the freeCodeCamp.org YouTube channel.
您可以在freeCodeCamp.org YouTube頻道上觀看講座。
翻譯自: https://www.freecodecamp.org/news/code-a-portal-game/
unity 克隆