本文只是從總體流程來分析replication過程,很多細節沒有提及,下一篇文章準備多分析分析細節。
replicationSource啟動過程
org.apache.hadoop.hbase.regionserver.HRegionServer#startServiceThreads ->
org.apache.hadoop.hbase.replication.regionserver.Replication#startReplicationService ->
?//初始化replicationManager
org.apache.hadoop.hbase.replication.regionserver.ReplicationSourceManager#init ->
//在init階段for循環把所有的replicationPeers添加到source里,即每個replicationPeer對應一個source,也就是可以添加多個slave cluster,replicationPeers從zookeeper /hbase/replication/peers目錄取
org.apache.hadoop.hbase.replication.regionserver.ReplicationSourceManager#addSource ->
//在addSource階段生成ReplicationSource并啟動ReplicationSource,ReplicationSource本身是一個線程
org.apache.hadoop.hbase.replication.regionserver.ReplicationSource#startup
//ReplicationSource線程啟動,進入while循環工作
replicationSource大致工作流程
- while(isAlive())進行主體循環
- 從WAL文件獲取List<WAL.Entry>
- 通過調用shipEdits方法發送數據
- 調用replicationEndpoint replicate方法發送數據
- 最終調用admin.replicateWALEntry通過rpc發送數據
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regionserver如何從slave cluster中選取regionserver當做復制節點
- replication過程需要連接peer(slave cluster),首先要獲取這個peer所有活著的regionservers
- 拿到所有regionservers信息之后,開始選擇哪些regionservers作為replication的對象
- 選哪些regionservers當做sink由peer活著的regionserver個數*ratio(默認值0.1)決定,regionservers先shuffle打亂順序后再截取
- 如果選擇的sink(regionserver)個數為0,一直等待peer上線,也就是slave cluster沒有啟動的情況
- 下面源碼可以解釋如何選擇regionserver當做sink
private void connectToPeers() {getRegionServers();int sleepMultiplier = 1;// Connect to peer cluster first, unless we have to stopwhile (this.isRunning() && replicationSinkMgr.getSinks().size() == 0) {replicationSinkMgr.chooseSinks();if (this.isRunning() && replicationSinkMgr.getSinks().size() == 0) {if (sleepForRetries("Waiting for peers", sleepMultiplier)) {sleepMultiplier++; //倍數最多為默認配置的300倍,也就是每次sleep最長間隔是300秒 }}}}void chooseSinks() {List<ServerName> slaveAddresses = endpoint.getRegionServers();Collections.shuffle(slaveAddresses, random);int numSinks = (int) Math.ceil(slaveAddresses.size() * ratio);sinks = slaveAddresses.subList(0, numSinks);lastUpdateToPeers = System.currentTimeMillis();badReportCounts.clear();}/*** Do the sleeping logic* @param msg Why we sleep* @param sleepMultiplier by how many times the default sleeping time is augmented* @return True if <code>sleepMultiplier</code> is < <code>maxRetriesMultiplier</code>*/protected boolean sleepForRetries(String msg, int sleepMultiplier) {try {if (LOG.isTraceEnabled()) {LOG.trace(msg + ", sleeping " + sleepForRetries + " times " + sleepMultiplier);}Thread.sleep(this.sleepForRetries * sleepMultiplier);} catch (InterruptedException e) {LOG.debug("Interrupted while sleeping between retries");}return sleepMultiplier < maxRetriesMultiplier;}this.maxRetriesMultiplier = this.conf.getInt("replication.source.maxretriesmultiplier", 300); this.ratio = conf.getFloat("replication.source.ratio", DEFAULT_REPLICATION_SOURCE_RATIO);
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??? 總結
- 每個slave cluster對應一個replicationSource線程,各個slave復制互不干擾
- 每個replicationSource是單線程進行傳輸數據,改成多線程并發傳可能更好
- 數據是通過rpc發送過去,調用slave cluster regionserver RSRpcServices的replicateWALEntry方法
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