openharmony系統移植之gpu mesa3d適配
文章目錄
- openharmony系統移植之gpu mesa3d適配
- 1. 環境說明
- 2. gpu內核panfrost驅動
- 2.1 使能panfrost驅動
- 2.2 panfrost dts配置
- 3. buildroot下測試gpu驅動
- 3.1 buildroot配置編譯
- 4. ohos下mesa3d適配
- 4.1 ohos下mesa3d編譯調試
- 4.1.2 編譯
- 4.1.3 glmark2測試
- 4.2 ohos使能gpu
- 4.2.1 使能gpu
- 4.2.2 使能gpu后開機啟動黑屏問題解決
1. 環境說明
-
芯片平臺: 第三方soc cortex-A7
-
gpu:mail-T628
-
系統:openharmony-v4.0-release tag
gpu mesa3d適配的前提是先完成cpu點屏,再進行gpu適配,整個調試過程困難重重,感謝DIEMIT,Algoldeas大佬的指導。
下面主要描述整個移植過程和一些經驗分享。
前期參考DIEMIT大佬的視頻從零開始移植OpenHarmony_第4節_CPU亮屏,已經完成openharmony下cpu點屏,在此過程中遇到了顯示花屏也困擾很久,具體解決情況見鏈接openharmony4.0 cpu點屏圖像顯示花屏。
2. gpu內核panfrost驅動
panfrost的是對ARM 系列GPU驅動的開源實現,它的功能主要是完成對GPU硬件的初始化,以及以job的方式,完成對渲染數據硬件處理。對應應用層,GPU相關的配置,渲染管理等都是通過Mesa3D對panfrost ioctl來實現的。
在drivers/gpu/drm/panfrost/panfrost_drv.c源碼中dt_match可以確定panfrost是支持mail-t628 gpu的,那么下一步主要是defconfig中打開panfrost驅動配置,以及dts相關的配置。
static const struct of_device_id dt_match[] = {/* Set first to probe before the generic compatibles */{ .compatible = "amlogic,meson-gxm-mali",.data = &amlogic_data, },{ .compatible = "amlogic,meson-g12a-mali",.data = &amlogic_data, },{ .compatible = "arm,mali-t604", .data = &default_data, },{ .compatible = "arm,mali-t624", .data = &default_data, },{ .compatible = "arm,mali-t628", .data = &default_data, },{ .compatible = "arm,mali-t720", .data = &default_data, },{ .compatible = "arm,mali-t760", .data = &default_data, },{ .compatible = "arm,mali-t820", .data = &default_data, },{ .compatible = "arm,mali-t830", .data = &default_data, },{ .compatible = "arm,mali-t860", .data = &default_data, },{ .compatible = "arm,mali-t880", .data = &default_data, },{ .compatible = "arm,mali-bifrost", .data = &default_data, },{}
};
MODULE_DEVICE_TABLE(of, dt_match);
2.1 使能panfrost驅動
在對應的defconfig中配置如下即可
CONFIG_DRM_PANFROST=y
2.2 panfrost dts配置
在kernel源碼中搜索"arm,mali-t628",可以看到arch/arm/boot/dts/exynos5420.dtsi中有實現,剛好可以作為參考。
arch/arm/boot/dts/exynos5420.dtsi 參考如下。主要是配置中斷,寄存器基地址,供電,clk和opp-table。
gpu: gpu@11800000 {compatible = "samsung,exynos5420-mali", "arm,mali-t628";reg = <0x11800000 0x5000>;interrupts = <GIC_SPI 219 IRQ_TYPE_LEVEL_HIGH>,<GIC_SPI 74 IRQ_TYPE_LEVEL_HIGH>,<GIC_SPI 117 IRQ_TYPE_LEVEL_HIGH>;interrupt-names = "job", "mmu", "gpu";clocks = <&clock CLK_G3D>;clock-names = "core";power-domains = <&g3d_pd>;operating-points-v2 = <&gpu_opp_table>;status = "disabled";#cooling-cells = <2>;gpu_opp_table: opp-table {compatible = "operating-points-v2";opp-177000000 {opp-hz = /bits/ 64 <177000000>;opp-microvolt = <812500>;};opp-266000000 {opp-hz = /bits/ 64 <266000000>;opp-microvolt = <862500>;};opp-350000000 {opp-hz = /bits/ 64 <350000000>;opp-microvolt = <912500>;};opp-420000000 {opp-hz = /bits/ 64 <420000000>;opp-microvolt = <962500>;};opp-480000000 {opp-hz = /bits/ 64 <480000000>;opp-microvolt = <1000000>;};opp-543000000 {opp-hz = /bits/ 64 <543000000>;opp-microvolt = <1037500>;};opp-600000000 {opp-hz = /bits/ 64 <600000000>;opp-microvolt = <1150000>;};};};
結合芯片手冊,實際實現如下:
gpu: gpu@a0100000 {compatible = "arm,mali-t628";reg = <0xa0100000 0x3fff>;interrupts = <GIC_SPI 11 IRQ_TYPE_LEVEL_HIGH>,<GIC_SPI 12 IRQ_TYPE_LEVEL_HIGH>,<GIC_SPI 13 IRQ_TYPE_LEVEL_HIGH>;interrupt-names = "job", "mmu", "gpu";clocks = <&gpu_mclk>, <&gpu_adb_aclkmgt>, <&xxx>;clock-names = "core", "bus", "xxx";mali-supply = <&xxx>;#cooling-cells = <2>;operating-points-v2 = <&gpu_opp_table>;gpu_opp_table: opp-table {compatible = "operating-points-v2";opp-156000000 {opp-hz = /bits/ 64 <156000000>;opp-microvolt = <xxx>;};......};};
其中mali-supply需要配置,power-domains方式供電,暫不支持,實現我們在代碼中panfrost初始化過程中配置上電。panfrost加載日志如下。
3. buildroot下測試gpu驅動
panfrost驅動,目前還無法保證是否正常,需要使用mesa3d glmark2來做驗證測試。buildroot比較方便,參考Openharmony之GPU Mesa3D移植一(weston 老框架)來編譯測試panfrost驅動。
3.1 buildroot配置編譯
使用buildroot-2023.02源碼,編譯完成后生成root.ext4文件燒錄到system分區,原來kernel是加載ramdisk的,現在需要改為加載system分區。將uboot bootargs中進行修改。
刪除initrd
initrd=xxx,xxx
修改原來的root=/dev/ram0 init=/init為
root=/dev/mmcblk0p20 init=/linuxrc rootfstype=ext4 rw rootwait
這樣kernel啟動就會直接加載system分區文件系統,方便測試。
glmark2測試命令如下
mkdir /tmp/xdg
export XDG_RUNTIME_DIR=/tmp/xdg
weston --tty 1 &
glmark2-es2-wayland
在實際運行中weston --tty 1 & 跑不起來,報錯退出。
信息如下:
failed to bind extensions
failed to initialize egl
查詢了各種資料,未能解決,此時就先在ohos下mesa3d編譯適配(見下一節),依舊glmark2跑不起了。后來想到決定直接使用最新的buildroot源碼來再來測試看看。
git clone一份最新官方最新的源碼,git check 2025.02 ,切換到最新的穩定tag標簽2025.02。
增加configs/mesa3d_defconfig, 內容如下:
BR2_arm=y
BR2_cortex_a7=y
BR2_ARM_FPU_NEON_VFPV4=y
BR2_ARM_EABI=y
BR2_TOOLCHAIN_BUILDROOT_MUSL=y
#BR2_TOOLCHAIN_BUILDROOT_GLIBC=y
BR2_KERNEL_HEADERS_5_10=y
BR2_TOOLCHAIN_BUILDROOT_CXX=y
BR2_ROOTFS_DEVICE_CREATION_DYNAMIC_EUDEV=y
BR2_PACKAGE_MESA3D_GALLIUM_DRIVER_PANFROST=y
BR2_PACKAGE_MESA3D_GALLIUM_DRIVER_KMSRO=y
BR2_PACKAGE_MESA3D=y
BR2_PACKAGE_MESA3D_OPENGL_ES=y
BR2_PACKAGE_MESA3D_OPENGL_EGL=y
BR2_PACKAGE_GLMARK2=y
BR2_PACKAGE_WESTON=y
BR2_PACKAGE_WESTON_DEFAULT_DRM=y
BR2_PACKAGE_LIBDRM=y
BR2_PACKAGE_LIBDRM_INSTALL_TESTS=y
BR2_TARGET_ROOTFS_EXT2=y
BR2_TARGET_ROOTFS_EXT2_4=y
BR2_TARGET_ROOTFS_EXT2_SIZE="100M"
在調試過程,發現還需參考其他芯片增加芯片平臺對應的支持。
增加package/mesa3d/0005-gallium-drm-support.patch,內容如下,其中virtsoc需要和實際芯片drm顯示驅動中name相同。
rom 390a3b9e146243d706b38e76438490197edea61a Mon Sep 17 00:00:00 2001
From: songze_lee <songze_lee@163.com>
Date: Sun, 20 Apr 2025 10:10:27 +0800
Subject: [PATCH] add virtsoc support---src/gallium/targets/dri/meson.build | 1 +src/gallium/targets/dri/target.c | 1 +2 files changed, 2 insertions(+)diff --git a/src/gallium/targets/dri/meson.build b/src/gallium/targets/dri/meson.build
index 8392524..46ac77a 100644
--- a/src/gallium/targets/dri/meson.build
+++ b/src/gallium/targets/dri/meson.build
@@ -101,6 +101,7 @@ foreach d : [[with_gallium_kmsro, ['stm_dri.so','sun4i-drm_dri.so','udl_dri.so',
+ 'virtsoc_dri.so',]],[with_gallium_radeonsi, 'radeonsi_dri.so'],[with_gallium_nouveau, 'nouveau_dri.so'],
diff --git a/src/gallium/targets/dri/target.c b/src/gallium/targets/dri/target.c
index 415e494..4b82358 100644
--- a/src/gallium/targets/dri/target.c
+++ b/src/gallium/targets/dri/target.c
@@ -129,6 +129,7 @@ DEFINE_LOADER_DRM_ENTRYPOINT(sti)DEFINE_LOADER_DRM_ENTRYPOINT(stm)DEFINE_LOADER_DRM_ENTRYPOINT(sun4i_drm)DEFINE_LOADER_DRM_ENTRYPOINT(udl)
+DEFINE_LOADER_DRM_ENTRYPOINT(virtsoc)#endif#if defined(GALLIUM_LIMA)
--
2.17.1
glmark2測試命令繼續進行測試,weston --tty 1 & 可以跑起來,顯示屏有實際顯示。但glmark2-es2-wayland 跑不起了。各種痛苦折騰查資料,偶爾看見Panfrost使能潤和DAYU200(RK3568)使用的是glmark2-es2-drm程序測試的,因此使用glmark2-es2-drm實測,終于出現了令人激動人心的畫面。
glmark2-es2-drm顯示效果如下:
至此,基本驗證的底層panfrost驅動是正常的。
4. ohos下mesa3d適配
本節主要參考DIEMIT大佬的視頻從零開始移植OpenHarmony_第5節_GPU適配。
主要涉及三部分:
-
third_party/mesa3d編譯
-
native_window_wrapper編譯
-
glmark2 編譯
native_window_wrapper主要作用為轉接glmark2渲染到oh窗口
glmark2源碼使用:git clone https://gitee.com/diemit/glmark2_2 -b OH4.0
下面主要描述GPU適配過程中實際遇到的問題。
4.1 ohos下mesa3d編譯調試
4.1.2 編譯
使用build_ohos.py 編譯
命令如下
python ohos/build_ohos.py 參數1 參數2 參數3
參數1:ohos源碼目錄絕對路徑
參數2:產品名稱
參數3:mesa3d源碼目錄絕對路徑
視頻中適配的為樹莓派4B gpu,mesa3D中具體的gallium-drivers需要根據具體芯片情況修改,我們使用的panfrost。
diff --git a/ohos/build_ohos.py b/ohos/build_ohos.py
index 8f2485922ed..f2312bcf806 100644
--- a/ohos/build_ohos.py
+++ b/ohos/build_ohos.py
@@ -34,7 +34,7 @@ if __name__ == '__main__':run_build_cmd = 'PKG_CONFIG_PATH=./pkgconfig 'run_build_cmd += 'meson setup '+ sys.argv[3] + ' build-ohos 'run_build_cmd += '-Dplatforms=ohos -Degl-native-platform=ohos -Ddri-drivers= -Dgallium-drivers=panfrost \
- -Dvulkan-drivers= -Dgbm=enabled -Degl=enabled -Dcpp_rtti=false -Dglx=disabled -Dtools=panfrost -Ddri-search-path=/system/lib '
+ -Dvulkan-drivers= -Dgbm=enabled -Degl=enabled -Dgles1=enabled -Dgles2=enabled -Dcpp_rtti=false -Dglx=disabled -Dtools= -Ddri-search-path=/vendor/lib/chipsetsdk '
4.1.3 glmark2測試
ohos下測試glmark2命令為
glmark2-es2-ohos --data-path /lib/glmark2/data
實測中出現eglInitialize 初始化失敗,返回0x3001,如下所示。
參考博客OpenHarmony富設備移植指南(6.2)GPU測試程序編譯嘗試移植native_window_ohos, 使用gpu簡單繪制三角形程序,測試看看情況,發現還是不行。
此問題也困擾了很久,只能正面加打印分析源碼,分析到dri2_dpy->image_driver->createNewScreen2后出現失敗,源碼復雜,createNewScreen2不清楚具體調用到哪里,各種查資料中,文章Android環境下Mesa初始化流程重學習之eglInitialize,梳理了eglInitialize,經過實際分析后,得到結論,createNewScreen2 最終會調用panfrost_create_screen函數,在此函數加打印分析,panfrost: Unsupported model 0x620, 源碼中debug_printf(“panfrost: Unsupported model %X”, dev->gpu_id); debug沒有放開,導致關鍵出錯信息沒有顯示。大致分析出gpu_id不支持。分析源碼最終發現src/panfrost/lib/pan_props.c中panfrost_model_list沒有T620。
/* Table of supported Mali GPUs */
const struct panfrost_model panfrost_model_list[] = {MODEL(0x720, "T720", "T72x", NO_ANISO, 8192, { .no_hierarchical_tiling = true }),MODEL(0x750, "T760", "T76x", NO_ANISO, 8192, {}),MODEL(0x820, "T820", "T82x", NO_ANISO, 8192, { .no_hierarchical_tiling = true }),MODEL(0x830, "T830", "T83x", NO_ANISO, 8192, { .no_hierarchical_tiling = true }),MODEL(0x860, "T860", "T86x", NO_ANISO, 8192, {}),MODEL(0x880, "T880", "T88x", NO_ANISO, 8192, {}),MODEL(0x6000, "G71", "TMIx", NO_ANISO, 8192, {}),MODEL(0x6221, "G72", "THEx", 0x0030 /* r0p3 */, 16384, {}),MODEL(0x7090, "G51", "TSIx", 0x1010 /* r1p1 */, 16384, {}),MODEL(0x7093, "G31", "TDVx", HAS_ANISO, 16384, {}),MODEL(0x7211, "G76", "TNOx", HAS_ANISO, 16384, {}),MODEL(0x7212, "G52", "TGOx", HAS_ANISO, 16384, {}),MODEL(0x7402, "G52 r1", "TGOx", HAS_ANISO, 16384, {}),MODEL(0x9093, "G57", "TNAx", HAS_ANISO, 16384, {}),
};
并且在docs/drivers/panfrost.rst中提示Other Midgard and Bifrost chips (T604, T628, G71) are not yet supported,此版本暫不支持T620 GPU。
ohos下third_party/mesa3d源碼和buildroot-2025.02中mesa3d源碼進行對比,ohos下mesa3d版本為mesa-22.2.4,buildroot-2025.02中版本為mesa-24.0.9,版本差異較大,以及查看src/panfrost/lib/pan_props.c中panfrost_model_list和docs/drivers/panfrost.rst發現已經支持T620 GPU。
此時git clone了一份mesa3d官方源碼查看src/panfrost/lib/pan_props.c修改記錄,如下
另外查看這筆提交只修改了panfrost_model_list,沒有其他文件修改,另外再git reset --hard到這一筆提交,查看mesa3d版本為22.3.0-devel,和hos下mesa3d版本為mesa-22.2.4比較接近。因此嘗試在ohos源碼下僅修改src/panfrost/lib/pan_props.c panfrost_model_list測試。
修改如下:
diff --git a/src/panfrost/lib/pan_props.c b/src/panfrost/lib/pan_props.c
old mode 100644
new mode 100755
index c013ee4edb1..5de9a288bf1
--- a/src/panfrost/lib/pan_props.c
+++ b/src/panfrost/lib/pan_props.c
@@ -54,6 +54,7 @@/* Table of supported Mali GPUs */const struct panfrost_model panfrost_model_list[] = {
+ MODEL(0x620, "T620", "T62x", NO_ANISO, 8192, {}),MODEL(0x720, "T720", "T72x", NO_ANISO, 8192, { .no_hierarchical_tiling = true }),MODEL(0x750, "T760", "T76x", NO_ANISO, 8192, {}),MODEL(0x820, "T820", "T82x", NO_ANISO, 8192, { .no_hierarchical_tiling = true }),
實測比較幸運,native_window_ohos繪制三角形程序和glmark2-es2-ohos正常了。
native_window_ohos繪制三角形程序效果如下:
glmark2-es2-ohos顯示效果和buildroot下glmark2-es2-drm一樣。
4.2 ohos使能gpu
4.2.1 使能gpu
參考視頻中主要做以下修改。
vendor中對應config.json中graphic_2d參數使能gpu,如下所示
"graphic_2d_feature_ace_enable_gpu = true","graphic_2d_feature_rs_enable_eglimage = true"
third_mesa3d 修改如下:
diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
old mode 100644
new mode 100755
index c1a1d8540af..831d0b258ee
--- a/src/egl/main/eglapi.c
+++ b/src/egl/main/eglapi.c@@ -1764,7 +1794,7 @@ _eglCreateImageCommon(_EGLDisplay *disp, EGLContext ctx, EGLenum target,RETURN_EGL_EVAL(disp, ret);}-static EGLImage EGLAPIENTRY
+EGLAPI EGLImage EGLAPIENTRYeglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,EGLClientBuffer buffer, const EGLint *attr_list){
@@ -1820,7 +1850,7 @@ eglDestroyImage(EGLDisplay dpy, EGLImage image)return _eglDestroyImageCommon(disp, img);}-static EGLBoolean EGLAPIENTRY
+EGLAPI EGLBoolean EGLAPIENTRYeglDestroyImageKHR(EGLDisplay dpy, EGLImage image){_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -1896,7 +1926,7 @@ _eglCreateSync(_EGLDisplay *disp, EGLenum type, const EGLAttrib *attrib_list,}-static EGLSync EGLAPIENTRY
+EGLAPI EGLSync EGLAPIENTRYeglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *int_list){_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -1970,7 +2000,7 @@ eglDestroySync(EGLDisplay dpy, EGLSync sync)return _eglDestroySync(disp, s);}-static EGLBoolean EGLAPIENTRY
+EGLAPI EGLBoolean EGLAPIENTRYeglDestroySyncKHR(EGLDisplay dpy, EGLSync sync){_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -2024,7 +2054,7 @@ eglClientWaitSync(EGLDisplay dpy, EGLSync sync,return _eglClientWaitSyncCommon(disp, dpy, s, flags, timeout);}-static EGLint EGLAPIENTRY
+EGLAPI EGLint EGLAPIENTRYeglClientWaitSyncKHR(EGLDisplay dpy, EGLSync sync,EGLint flags, EGLTime timeout){
@@ -2059,7 +2089,7 @@ _eglWaitSyncCommon(_EGLDisplay *disp, _EGLSync *s, EGLint flags)RETURN_EGL_EVAL(disp, ret);}-static EGLint EGLAPIENTRY
+EGLAPI EGLint EGLAPIENTRYeglWaitSyncKHR(EGLDisplay dpy, EGLSync sync, EGLint flags){_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -2129,7 +2159,7 @@ eglGetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *valu}-static EGLBoolean EGLAPIENTRY
+EGLAPI EGLBoolean EGLAPIENTRYeglGetSyncAttribKHR(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLint *value){_EGLDisplay *disp = _eglLockDisplay(dpy);
@@ -2156,7 +2186,7 @@ eglGetSyncAttribKHR(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLint *valureturn result;}-static EGLint EGLAPIENTRY
+EGLAPI EGLint EGLAPIENTRYeglDupNativeFenceFDANDROID(EGLDisplay dpy, EGLSync sync){_EGLDisplay *disp = _eglLockDisplay(dpy);
foundation/graphic/graphic_2d修改如下:
diff --git a/frameworks/surfaceimage/src/surface_image.cpp b/frameworks/surfaceimage/src/surface_image.cpp
index a4839f88b5..485f746d7d 100644
--- a/frameworks/surfaceimage/src/surface_image.cpp
+++ b/frameworks/surfaceimage/src/surface_image.cpp
@@ -160,9 +160,9 @@ SurfaceError SurfaceImage::UpdateSurfaceImage()uint32_t seqNum = buffer->GetSeqNum();BLOGI("seqNum %{public}d", seqNum);
- EGLImageKHR img = imageCacheSeqs_[seqNum].eglImage_;
+ //EGLImageKHR img = imageCacheSeqs_[seqNum].eglImage_;glBindTexture(textureTarget_, textureId_);
- glEGLImageTargetTexture2DOES(textureTarget_, static_cast<GLeglImageOES>(img));
+ //glEGLImageTargetTexture2DOES(textureTarget_, static_cast<GLeglImageOES>(img));while (glGetError() != GL_NO_ERROR) {BLOGE("glEGLImageTargetTexture2DOES error");
diff --git a/graphic_config.gni b/graphic_config.gni
index e156025e5b..7ad24df2bc 100644
--- a/graphic_config.gni
+++ b/graphic_config.gni
@@ -13,7 +13,7 @@declare_args() {graphic_2d_feature_bootanimation_enable = true
- graphic_2d_feature_ace_enable_gpu = false
+ graphic_2d_feature_ace_enable_gpu = truegraphic_2d_feature_color_gamut_enable = falsegraphic_2d_feature_rs_enable_eglimage = falsegraphic_2d_feature_rs_enable_uni_render = false
diff --git a/rosen/modules/render_service_base/src/pipeline/rs_draw_cmd.cpp b/rosen/modules/render_service_base/src/pipeline/rs_draw_cmd.cpp
index 77c40da430..04f832e1f9 100644
--- a/rosen/modules/render_service_base/src/pipeline/rs_draw_cmd.cpp
+++ b/rosen/modules/render_service_base/src/pipeline/rs_draw_cmd.cpp
@@ -785,7 +785,7 @@ sk_sp<SkImage> ImageWithParmOpItem::GetSkImageFromSurfaceBuffer(SkCanvas& canvasglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, static_cast<GLeglImageOES>(eglImage_));
+ //glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, static_cast<GLeglImageOES>(eglImage_));}GrGLTextureInfo textureInfo = { GL_TEXTURE_2D, texId_, GL_RGBA8_OES };
@@ -1027,7 +1027,7 @@ void SurfaceBufferOpItem::Draw(RSPaintFilterCanvas& canvas, const SkRect*) constglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, static_cast<GLeglImageOES>(eglImage_));
+ //glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, static_cast<GLeglImageOES>(eglImage_));// restoreglBindTexture(GL_TEXTURE_2D, originTexture);
(END)ret = eglChooseConfig(eglDisplay_, config_attribs, &config_, 1, &count);if (!(ret && static_cast<unsigned int>(count) >= 1)) {
diff --git a/rosen/modules/render_service_base/src/pipeline/rs_draw_cmd.cpp b/rosen/modules/render_service_base/src/pipeline/rs_draw_cmd.cpp
index 77c40da430..04f832e1f9 100644
--- a/rosen/modules/render_service_base/src/pipeline/rs_draw_cmd.cpp
+++ b/rosen/modules/render_service_base/src/pipeline/rs_draw_cmd.cpp
@@ -785,7 +785,7 @@ sk_sp<SkImage> ImageWithParmOpItem::GetSkImageFromSurfaceBuffer(SkCanvas& canvasglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, static_cast<GLeglImageOES>(eglImage_));
+ //glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, static_cast<GLeglImageOES>(eglImage_));}GrGLTextureInfo textureInfo = { GL_TEXTURE_2D, texId_, GL_RGBA8_OES };
@@ -1027,7 +1027,7 @@ void SurfaceBufferOpItem::Draw(RSPaintFilterCanvas& canvas, const SkRect*) constglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, static_cast<GLeglImageOES>(eglImage_));
+ //glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, static_cast<GLeglImageOES>(eglImage_));// restoreglBindTexture(GL_TEXTURE_2D, originTexture);
~
4.2.2 使能gpu后開機啟動黑屏問題解決
上述修改使能gpu后開機啟動出現黑屏,rendor_serivce 會異常退出,通過命令敲hilog查看日志,敲命令感覺滯后看不到有效信息,非常需要將開機過程中的日志存儲到文件系統導出來分析。參考hilog落盤修改后,日志能夠正常存儲。
分析日志有報錯:Failed to eglChooseConfig
查看芯片手冊后,分析gpu不支持EGL_OPENGL_ES3_BIT,改為EGL_OPENGL_ES2_BIT后eglChooseConfig執行正常。
InitializeEglContext初始正常。
2DGraphics: InitializeEglContext: Create EGL context successfully, version 1.4
但后續流程出現報錯:2DGraphics: SetUpGrContext: SetUpGrContext failed to make native interface
分析源碼,SetUpGrContext glInterface函數會調用到third_party/skia源碼中,在 skia中分析GrGLMakeAssembledInterface函數const char* verStr = reinterpret_cast<const char*>(GetString(GR_GL_VERSION)); 返回為null, 分析mesa3d _mesa_GetString( GLenum name )函數,參考https://laval.csdn.net/user/discuss/668bd1d35c462a3f4fd478bf 解決方式
+++ b/meson.build
@@ -505,7 +505,7 @@ foreach platform : _platformspre_args += '-DHAVE_@0@_PLATFORM'.format(platform.to_upper())endforeach-if with_platform_android and get_option('platform-sdk-version') >= 29
+if with_platform_ohos or with_platform_android and get_option('platform-sdk-version') >= 29
其本質是增加了
c_args += ‘-fno-emulated-tls’
cpp_args += ‘-fno-emulated-tls’
此問題已解決,開機能夠進入桌面。
后續遇到使能gpu后內存不足問題,具體解決見zram內存壓縮 mkswap報錯。
至此,mesa3d適配完成,過程困難重重,希望后續他人能夠避免踩坑。