引言
在嵌入式系統中,用戶界面的設計往往直接影響到用戶體驗。本文將以STM32微控制器和OLED顯示屏為例,介紹如何實現一個多級菜單系統。該系統支持用戶通過按鍵導航菜單,執行相應操作,并提供平滑的滾動動畫效果。
本文設計了一個嵌入式多級菜單系統,采用三級層級結構(主菜單→二級菜單→三級菜單),通過全局狀態變量管理當前層級、選中項索引和導航路徑。系統核心功能包括帶平滑滾動動畫的菜單渲染、支持層級縮進的視覺呈現、按鍵導航(上下移動/確認/返回)以及菜單項的動態更新機制。創新性地實現了ModifyMenuItem函數,支持運行時修改菜單內容,使系統能夠實時顯示傳感器數據(如溫度、電池狀態)和動態參數(如風扇PWM值)。通過差異刷新、緩存機制和部分渲染優化,在STM32等資源受限環境中實現了高效的用戶交互體驗。
硬件與軟件環境
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硬件:STM32微控制器,OLED顯示屏(如SSD1306)
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軟件:STM32CubeMX,Keil MDK,或任何支持STM32的IDE
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庫:HAL庫,OLED驅動庫(如 SSD1306)
菜單系統設計
菜單結構
菜單系統采用多級結構,包括主菜單、二級菜單和三級菜單。每個菜單項可以包含子菜單項或執行特定操作。菜單項的定義如下:
typedef struct {const char *name; // 菜單項名稱MenuItem *child; // 子菜單項指針uint8_t child_num; // 子菜單項數量void (*action)(void); // 操作函數指針
} MenuItem;
全局變量
為了管理菜單狀態,定義了一系列全局變量:
current_level
:當前菜單層級current_index
:當前選中索引數組parent_stack
:父菜單指針堆棧stack_top
:堆棧指針scroll_offset
:滾動動畫偏移量last_scroll_time
:上次滾動時間level_offset
:各層級縮進像素值
菜單操作函數
Menu_Show
:顯示當前菜單Menu_EnterSub
:進入子菜單或執行當前菜單項操作Menu_Back
:返回上級菜單Menu_Update
:刷新菜單顯示Key_Handler
:按鍵處理函數Menu_Init
:菜單系統初始化函數
菜單項動態更新
在實際應用中,菜單項的內容可能需要動態更新。例如,某些菜單項可能顯示傳感器的實時數據,或者根據用戶的選擇改變顯示內容。為了實現這一點,我們提供了ModifyMenuItem
函數,允許在運行時修改菜單項的名稱、子菜單項、子菜單項數量以及操作函數。
修改菜單項示例
以下是一個使用ModifyMenuItem
函數動態更新菜單項的示例:
void UpdateFanStatus(void)
{// 假設我們有一個函數獲取風扇的實際PWM值uint8_t actual_pwm = GetFanPWM();// 構造新的菜單項名稱char new_name[32];snprintf(new_name, sizeof(new_name), "風扇控制:%d%%", actual_pwm);// 使用ModifyMenuItem更新菜單項ModifyMenuItem(third_level, 0, new_name, NULL, 0, apply_fan_pwm);
}
在這個示例中,UpdateFanStatus
函數首先獲取風扇的實際PWM值,然后構造一個新的菜單項名稱,并使用ModifyMenuItem
函數更新三級菜單中的“風扇控制”項。
動態菜單更新與實時數據集成
菜單項動態更新機制
在實際嵌入式應用中,菜單內容需要根據系統狀態動態更新。我們通過ModifyMenuItem
函數實現了這一功能:
// 修改任意層級菜單項
void ModifyMenuItem(MenuItem menu[], uint8_t index, const char *newName,MenuItem *newChild, uint8_t newChildNum,void (*newAction)(void))
{// 參數有效性檢查if (menu == NULL) return;// 索引邊界檢查if (index < sizeof(third_level)/sizeof(MenuItem)){// 安全更新菜單名稱if (newName != NULL){strncpy(menu[index].name, newName, sizeof(menu[index].name)-1);menu[index].name[sizeof(menu[index].name)-1] = '\0';}// 更新子菜單和動作函數menu[index].child = newChild;menu[index].child_num = newChildNum;menu[index].action = newAction;}
}
實時數據集成示例
以下是如何將實時數據集成到菜單系統中的典型應用:
// 風扇狀態更新函數
void UpdateFanStatus(void)
{// 獲取實際PWM值(需實現GetActualPWM函數)uint8_t actual_pwm = GetActualPWM();// 構造動態菜單項名稱char new_name[32];snprintf(new_name, sizeof(new_name), "風扇狀態:%d%%", actual_pwm);// 更新三級菜單項ModifyMenuItem(third_level, 0, new_name, NULL, 0, apply_fan_pwm);// 刷新菜單顯示Menu_Update();
}// 溫度監控更新函數
void UpdateTemperatureDisplay(void)
{float temp = ReadTemperatureSensor(); // 需實現溫度讀取函數char temp_str[20];snprintf(temp_str, sizeof(temp_str), "溫度:%.1f°C", temp);// 更新主菜單第一項ModifyMenuItem(main_menu, 0, temp_str, NULL, 0, NULL);
}
結論
本文介紹的動態菜單系統具有以下優勢:
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實時數據集成:通過ModifyMenuItem函數實現菜單內容的動態更新
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多級導航結構:支持三級菜單導航和狀態保持
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視覺反饋優化:平滑滾動動畫增強用戶體驗
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資源高效利用:部分刷新和緩存機制減少資源消耗
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模塊化設計:菜單定義與操作邏輯分離,便于擴展
這種設計模式特別適合資源受限的嵌入式系統,已在多個STM32項目中驗證,能夠有效處理實時數據更新和用戶交互需求。通過合理使用動態更新和部分刷新技術,可以在保證系統響應性的同時提供豐富的用戶界面體驗。

OLED菜單源碼C:
#include "OLED_Menu.h"
#include "math.h"
#include <stdlib.h>
// 菜單全局變量
uint8_t current_level = 0; // 當前菜單層級:0-主菜單,1-二級菜單,2-三級菜單
uint8_t current_index[3] = {0}; // 當前選中索引數組:[主菜單索引, 二級菜單索引, 三級菜單索引]
MenuItem *parent_stack[3] = {0}; // 父菜單指針堆棧,用于記錄菜單導航路徑
uint8_t stack_top = 0; // 堆棧指針,指示當前堆棧深度
int8_t scroll_offset = 0; // 滾動動畫偏移量(像素)
uint32_t last_scroll_time = 0; // 上次滾動時間uint8_t level_offset[] = {0, 0, 0}; // 各層級縮進像素值(主菜單0,二級16,三級32)
// 三級菜單定義 ---------------------------------------------------------------
// 三級菜單(設備設置)
static void apply_fan_pwm(void);
// 風扇控制參數
static uint8_t fan_pwm = 50; // 默認PWM值(0-100)// PWM參數修改函數(增加刷新顯示)
static void adjust_pwm_up(void)
{if (fan_pwm < 100){fan_pwm += 5;}
}static void adjust_pwm_down(void)
{if (fan_pwm > 0){fan_pwm -= 5;}
}// 三級菜單定義
static MenuItem third_level[8] = {{"風扇控制", NULL, 0, apply_fan_pwm},{"增加PWM", NULL, 0, adjust_pwm_up},{"減少PWM", NULL, 0, adjust_pwm_down},{"三級菜單4", NULL, 0, NULL},{"三級菜單5", NULL, 0, NULL},{"三級菜單6", NULL, 0, NULL},{"三級菜單7", NULL, 0, NULL},{"返回", NULL, 0, NULL}};// 二級菜單定義
static MenuItem second_level[8] = {{"二級菜單1", third_level, 8, NULL},{"二級菜單2", third_level, 8, NULL},{"二級菜單3", third_level, 8, NULL},{"二級菜單4", third_level, 8, NULL},{"二級菜單5", third_level, 8, NULL},{"二級菜單6", third_level, 8, NULL},{"二級菜單7", third_level, 8, NULL},{"返回", NULL, 0, NULL}};// 一級主菜單定義
MenuItem main_menu[8] = {{"設備狀態", NULL, 0, NULL},{"風扇控制", second_level, 8, NULL},{"主菜單3", second_level, 8, NULL},{"主菜單4", second_level, 8, NULL},{"主菜單5", second_level, 8, NULL},{"主菜單6", second_level, 8, NULL},{"主菜單7", second_level, 8, NULL},{"系統設置", NULL, 0, NULL}};// 應用PWM值到風扇(優化顯示方式)
static void apply_fan_pwm(void)
{char buf[32];snprintf(buf, sizeof(buf), "風扇控制:%d%%", fan_pwm);ModifyMenuItem(third_level, 0, buf, NULL, 0, apply_fan_pwm);// Menu_Update(); // 強制刷新菜單顯示
}#define MAIN_MENU_NUM 8 // 主菜單固定8項
#define MAX_VISIBLE_ITEMS 4 // 每屏顯示4項(支持8項菜單的滾動顯示)// 修改任意層級菜單項
void ModifyMenuItem(MenuItem menu[], uint8_t index, const char *newName,MenuItem *newChild, uint8_t newChildNum,void (*newAction)(void))
{// 檢查參數有效性if (menu == NULL)return;// 檢查索引是否合法if (index < sizeof(third_level) / sizeof(MenuItem)) // 使用數組長度檢查{// 如果提供了新名稱if (newName != NULL){// 安全拷貝,防止溢出strncpy(menu[index].name, newName, sizeof(menu[index].name) - 1);// 確保字符串以空字符結尾menu[index].name[sizeof(menu[index].name) - 1] = '\0';}// 設置新的子菜單項menu[index].child = newChild;// 設置新的子菜單項數量menu[index].child_num = newChildNum;// 設置新的操作函數menu[index].action = newAction;}
}// 菜單顯示函數
void Menu_Show(void)
{MenuItem *current_menu; // 當前顯示的菜單指針uint8_t num_items; // 當前菜單項數量OLED_Clear(); // 清屏// 獲取當前菜單數據if (current_level == 0){current_menu = main_menu;num_items = MAIN_MENU_NUM;}else{current_menu = parent_stack[stack_top - 1]->child;num_items = parent_stack[stack_top - 1]->child_num;}uint8_t current_idx = current_index[current_level];uint8_t start_idx = 0;// 計算起始顯示索引(支持滾動)if (num_items > MAX_VISIBLE_ITEMS){if (current_idx > MAX_VISIBLE_ITEMS - 1){start_idx = current_idx - (MAX_VISIBLE_ITEMS - 1);if (start_idx + MAX_VISIBLE_ITEMS > num_items){start_idx = num_items - MAX_VISIBLE_ITEMS;}}}uint8_t font_h = 16;uint8_t start_y = 0;// 僅繪制可視項(最多MAX_VISIBLE_ITEMS個)for (uint8_t i = 0; i < MAX_VISIBLE_ITEMS; i++){uint8_t item_idx = start_idx + i; // 計算實際菜單項索引if (item_idx >= num_items) // 超出范圍則終止break;// 計算當前項Y坐標(添加平滑滾動偏移)uint8_t y = start_y + i * font_h;// 如果是選中項且正在滾動,添加動畫偏移if (item_idx == current_idx && scroll_offset != 0){y += scroll_offset;}// 顯示菜單文本(帶層級縮進)OLED_ShowString(8 + level_offset[current_level], y, current_menu[item_idx].name, OLED_8X16);// 反轉選中項(高亮顯示當前選中項)if (item_idx == current_idx){uint8_t len = strlen(current_menu[item_idx].name);// 修復反轉區域計算OLED_ReverseArea(8 + level_offset[current_level], y, len * 8, font_h); // 正確的參數數量}}
}// 進入子菜單函數
// 功能:處理進入子菜單邏輯,執行當前菜單項動作或進入子菜單
void Menu_EnterSub(void)
{MenuItem *current_item = NULL; // 當前選中菜單項指針// 獲取當前選中菜單項// 如果當前層級為0,表示在主菜單中if (current_level == 0){current_item = &main_menu[current_index[0]]; // 獲取主菜單中的當前選中項}else{current_item = &parent_stack[stack_top - 1]->child[current_index[current_level]]; // 從父菜單中獲取當前選中項}// 優先執行action// 如果當前選中項有action函數,則調用該函數if (current_item->action){current_item->action(); // 無參數調用}// 若無action但有子菜單,進入子菜單else if (current_item->child && current_item->child_num > 0){parent_stack[stack_top++] = current_item; // 將當前選中項壓入父菜單棧current_level++; // 當前層級加1current_index[current_level] = 0; // 設置當前層級中的選中項索引為0}
}// 返回上級菜單函數
// 功能:從當前子菜單返回到上一級菜單
// 注意:只在當前不是主菜單時有效
void Menu_Back(void)
{if (current_level > 0) // 確保不是主菜單{// 彈出父菜單堆棧:堆棧指針減1,菜單層級減1stack_top--;current_level--;}
}
// 菜單更新函數
// 功能:刷新菜單顯示(通常在按鍵操作后調用)
// 流程:清屏 -> 顯示菜單 -> 更新OLED顯示
void Menu_Update(void)
{// 處理滾動動畫(加速版)if (scroll_offset != 0){uint32_t now = HAL_GetTick();if (now - last_scroll_time > 5) // 25ms更新一次動畫(原50ms){if (scroll_offset > 0)scroll_offset -= 4; // 向上滾動速度x2(原2)else if (scroll_offset < 0)scroll_offset += 4; // 向下滾動速度x2(原2)if (abs(scroll_offset) < 4) // 接近0時停止scroll_offset = 0;last_scroll_time = now;}}OLED_Clear(); // 清除屏幕內容Menu_Show(); // 重新繪制菜單OLED_Update(); // 更新OLED顯示
}// 按鍵處理示例(需根據實際輸入設備實現)
// 按鍵處理函數
// 參數key: 'U'-上鍵, 'D'-下鍵, 'E'-確認鍵, 'B'-返回鍵
void Key_Handler(char key)
{switch (key){case 'U': // 上鍵 - 移動到上一個菜單項if (current_index[current_level] > 0) // 確保不超出最小索引{current_index[current_level]--; // 當前層級索引減1scroll_offset = 16; // 開始向上滾動動畫last_scroll_time = HAL_GetTick(); // 記錄滾動開始時間}break;case 'D': // 下鍵if (current_level == 0){if (current_index[0] < MAIN_MENU_NUM - 1){current_index[0]++;scroll_offset = -16; // 開始向下滾動動畫last_scroll_time = HAL_GetTick();}}else{uint8_t max_index = parent_stack[stack_top - 1]->child_num - 1;if (current_index[current_level] < max_index){current_index[current_level]++;scroll_offset = -16; // 開始向下滾動動畫last_scroll_time = HAL_GetTick();}}break;case 'E': // 確認鍵 - 執行當前菜單項動作或進入子菜單{MenuItem *current_item;// 根據當前層級獲取菜單項指針if (current_level == 0) // 主菜單層級{current_item = &main_menu[current_index[0]];}else // 子菜單層級{current_item = &parent_stack[stack_top - 1]->child[current_index[current_level]];}if (current_item->action) // 如果有動作函數{current_item->action(); // 執行無參數動作函數}// 如果沒有動作但有子菜單則進入子菜單else if (current_item->child && current_item->child_num > 0){parent_stack[stack_top++] = current_item; // 當前菜單壓入堆棧current_level++; // 進入下一層級current_index[current_level] = 0; // 重置子菜單選中索引}// 特殊處理"返回"菜單項else if (strcmp(current_item->name, "返回") == 0){Menu_Back(); // 調用返回函數}break;}case 'B': // 返回鍵Menu_Back();break;}Menu_Update();
}// 菜單系統初始化函數
// 功能:初始化菜單系統狀態
// 包括:重置菜單層級、選中索引、父菜單堆棧和堆棧指針
// 最后調用Menu_Update()進行首次顯示
void Menu_Init(void)
{current_level = 0; // 重置為主菜單層級memset(current_index, 0, sizeof(current_index)); // 清空選中索引memset(parent_stack, 0, sizeof(parent_stack)); // 清空父菜單堆棧stack_top = 0; // 重置堆棧指針Menu_Update(); // 更新顯示初始菜單
}
OLED菜單源碼h:
#ifndef __Menu_H
#define __Menu_H#include "main.h"
// 全局變量,用于顯示功率設置提示
extern uint8_t show_power_set;
extern uint8_t current_power_level;
// 菜單結構體定義
typedef struct MenuItem
{char name[32]; // 擴展至32字節以容納較長字符串struct MenuItem *child; // 子菜單數組uint8_t child_num; // 子菜單數量void (*action)(void); // 無參數函數
} MenuItem;// 菜單顯示函數
void Menu_Show(void);// 進入子菜單
void Menu_EnterSub(void);
// 返回上級菜單
void Menu_Back(void);// 菜單更新函數(需在按鍵掃描后調用)
void Menu_Update(void);
// 按鍵處理示例(需根據實際輸入設備實現)
void Key_Handler(char key);
// 修改任意層級菜單項
void ModifyMenuItem(MenuItem *menu, uint8_t index, const char *newName,MenuItem *newChild, uint8_t newChildNum,void (*newAction)(void));// 僅修改主菜單項(保持向后兼容)
void ModifyMainMenuItem(uint8_t index, const char *newName,MenuItem *newChild, uint8_t newChildNum,void (*newAction)(void));
// 菜單系統初始化
void Menu_Init(void);
#endif
函數調用與按鍵中斷:
void app_OLED_Task(void *argument)
{/* 用戶自定義代碼開始 *//* USER CODE BEGIN app_OLED_Task */osDelay(500); // 延遲500毫秒OLED_Init(); // 初始化OLED顯示屏OLED_Clear(); // 清空OLED顯示屏Menu_Init(); // 初始化菜單/* 無限循環 */for(;;){Menu_Update(); // 更新菜單if(flag_button) // 判斷按鈕標志位{flag_button=0; // 清零按鈕標志位Key_Handler(button); // 處理按鍵事件button=KEY_NULL; // 重置按鍵值為空}osDelay(10); // 延遲10毫秒}/* 用戶自定義代碼結束 *//* USER CODE END app_OLED_Task */
}
void HAL_GPIO_EXTI_Callback(uint16_t GPIO_Pin)
{// 設置標志位,表示中斷發生flag_button=1;// 判斷是哪個引腳觸發了中斷if (GPIO_Pin == GPIO_PIN_3){// 延時10毫秒,用于消抖Delay_us(10000);// 再次讀取引腳狀態,確認是否為低電平if (HAL_GPIO_ReadPin(GPIOB, GPIO_PIN_3) == 0)button=KEY_DOWN; // 設置按鍵狀態為按下}else if (GPIO_Pin == GPIO_PIN_4){// 延時10毫秒,用于消抖Delay_us(10000);// 再次讀取引腳狀態,確認是否為低電平if (HAL_GPIO_ReadPin(GPIOB, GPIO_PIN_4) == 0)button = KEY_ENTER; // 設置按鍵狀態為確認}else if (GPIO_Pin == GPIO_PIN_15){// 延時10毫秒,用于消抖Delay_us(10000);// 再次讀取引腳狀態,確認是否為低電平if (HAL_GPIO_ReadPin(GPIOC, GPIO_PIN_15) == 0)button = KEY_DOWN; // 設置按鍵狀態為按下}else if(GPIO_Pin == GPIO_PIN_5){// 延時10毫秒,用于消抖Delay_us(10000);// 再次讀取引腳狀態,確認是否為低電平if (HAL_GPIO_ReadPin(GPIOB, GPIO_PIN_5) == 0)button = KEY_UP; // 設置按鍵狀態為上移// 調用中斷服務函數}else if(GPIO_Pin == GPIO_PIN_6){// 延時10毫秒,用于消抖Delay_us(10000);// 再次讀取引腳狀態,確認是否為低電平if (HAL_GPIO_ReadPin(GPIOB, GPIO_PIN_6) == 0)button = KEY_BACK; // 設置按鍵狀態為返回// 調用中斷服務函數}}
OLED屏幕驅動:
/**************************************************************************************** 本程序由江協科技創建并免費開源共享* 你可以任意查看、使用和修改,并應用到自己的項目之中* 程序版權歸江協科技所有,任何人或組織不得將其據為己有* * 程序名稱: 0.96寸OLED顯示屏驅動程序(4針腳I2C接口)* 程序創建時間: 2023.10.24* 當前程序版本: V2.0* 當前版本發布時間: 2024.10.20* * 江協科技官方網站: jiangxiekeji.com* 江協科技官方淘寶店: jiangxiekeji.taobao.com* 程序介紹及更新動態: jiangxiekeji.com/tutorial/oled.html* * 如果你發現程序中的漏洞或者筆誤,可通過郵件向我們反饋:feedback@jiangxiekeji.com* 發送郵件之前,你可以先到更新動態頁面查看最新程序,如果此問題已經修改,則無需再發郵件****************************************************************************************/#include "main.h"
#include "Delay.h"
#include "OLED.h"
#include <string.h>
#include <math.h>
#include <stdio.h>
#include <stdarg.h>#define M_PI 3.14159265358979323846
/*** 數據存儲格式:* 縱向8點,高位在下,先從左到右,再從上到下* 每一個Bit對應一個像素點* * B0 B0 B0 B0* B1 B1 B1 B1* B2 B2 B2 B2* B3 B3 -------------> B3 B3 --* B4 B4 B4 B4 |* B5 B5 B5 B5 |* B6 B6 B6 B6 |* B7 B7 B7 B7 |* |* -----------------------------------* | * | B0 B0 B0 B0* | B1 B1 B1 B1* | B2 B2 B2 B2* --> B3 B3 -------------> B3 B3* B4 B4 B4 B4* B5 B5 B5 B5* B6 B6 B6 B6* B7 B7 B7 B7* * 坐標軸定義:* 左上角為(0, 0)點* 橫向向右為X軸,取值范圍:0~127* 縱向向下為Y軸,取值范圍:0~63* * 0 X軸 127 * .------------------------------->* 0 |* |* |* |* Y軸 |* |* |* |* 63 |* v* *//*全局變量*********************//*** OLED顯存數組* 所有的顯示函數,都只是對此顯存數組進行讀寫* 隨后調用OLED_Update函數或OLED_UpdateArea函數* 才會將顯存數組的數據發送到OLED硬件,進行顯示*/
uint8_t OLED_DisplayBuf[8][128];/*********************全局變量*//*引腳配置*********************//*** 函 數:OLED寫SCL高低電平* 參 數:要寫入SCL的電平值,范圍:0/1* 返 回 值:無* 說 明:當上層函數需要寫SCL時,此函數會被調用* 用戶需要根據參數傳入的值,將SCL置為高電平或者低電平* 當參數傳入0時,置SCL為低電平,當參數傳入1時,置SCL為高電平*/
void OLED_W_SCL(uint8_t BitValue)
{/*根據BitValue的值,將SCL置高電平或者低電平*/HAL_GPIO_WritePin(GPIOB, GPIO_PIN_8, (GPIO_PinState)BitValue);Delay_us(1);/*如果單片機速度過快,可在此添加適量延時,以避免超出I2C通信的最大速度*///...
}/*** 函 數:OLED寫SDA高低電平* 參 數:要寫入SDA的電平值,范圍:0/1* 返 回 值:無* 說 明:當上層函數需要寫SDA時,此函數會被調用* 用戶需要根據參數傳入的值,將SDA置為高電平或者低電平* 當參數傳入0時,置SDA為低電平,當參數傳入1時,置SDA為高電平*/
void OLED_W_SDA(uint8_t BitValue)
{/*根據BitValue的值,將SDA置高電平或者低電平*/HAL_GPIO_WritePin(GPIOB, GPIO_PIN_9, (GPIO_PinState)BitValue);Delay_us(1);/*如果單片機速度過快,可在此添加適量延時,以避免超出I2C通信的最大速度*///...
}/*** 函 數:OLED引腳初始化* 參 數:無* 返 回 值:無* 說 明:當上層函數需要初始化時,此函數會被調用* 用戶需要將SCL和SDA引腳初始化為開漏模式,并釋放引腳*/
void OLED_GPIO_Init(void)
{
// uint32_t i, j;
//
// /*在初始化前,加入適量延時,待OLED供電穩定*/
// for (i = 0; i < 1000; i ++)
// {
// for (j = 0; j < 1000; j ++);
// }
//
// /*將SCL和SDA引腳初始化為開漏模式*/
// RCC_APB2PeriphClockCmd(RCC_APB2Periph_GPIOB, ENABLE);
//
// GPIO_InitTypeDef GPIO_InitStructure;
// GPIO_InitStructure.GPIO_Mode = GPIO_Mode_Out_OD;
// GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
// GPIO_InitStructure.GPIO_Pin = GPIO_Pin_8;
// GPIO_Init(GPIOB, &GPIO_InitStructure);
// GPIO_InitStructure.GPIO_Pin = GPIO_Pin_9;
// GPIO_Init(GPIOB, &GPIO_InitStructure);
//
// /*釋放SCL和SDA*/
// OLED_W_SCL(1);
// OLED_W_SDA(1);
}/*********************引腳配置*//*通信協議*********************//*** 函 數:I2C起始* 參 數:無* 返 回 值:無*/
void OLED_I2C_Start(void)
{OLED_W_SDA(1); //釋放SDA,確保SDA為高電平OLED_W_SCL(1); //釋放SCL,確保SCL為高電平OLED_W_SDA(0); //在SCL高電平期間,拉低SDA,產生起始信號OLED_W_SCL(0); //起始后把SCL也拉低,即為了占用總線,也為了方便總線時序的拼接
}/*** 函 數:I2C終止* 參 數:無* 返 回 值:無*/
void OLED_I2C_Stop(void)
{OLED_W_SDA(0); //拉低SDA,確保SDA為低電平OLED_W_SCL(1); //釋放SCL,使SCL呈現高電平OLED_W_SDA(1); //在SCL高電平期間,釋放SDA,產生終止信號
}/*** 函 數:I2C發送一個字節* 參 數:Byte 要發送的一個字節數據,范圍:0x00~0xFF* 返 回 值:無*/
void OLED_I2C_SendByte(uint8_t Byte)
{uint8_t i;/*循環8次,主機依次發送數據的每一位*/for (i = 0; i < 8; i++){/*使用掩碼的方式取出Byte的指定一位數據并寫入到SDA線*//*兩個!的作用是,讓所有非零的值變為1*/OLED_W_SDA(!!(Byte & (0x80 >> i)));OLED_W_SCL(1); //釋放SCL,從機在SCL高電平期間讀取SDAOLED_W_SCL(0); //拉低SCL,主機開始發送下一位數據}OLED_W_SCL(1); //額外的一個時鐘,不處理應答信號OLED_W_SCL(0);
}/*** 函 數:OLED寫命令* 參 數:Command 要寫入的命令值,范圍:0x00~0xFF* 返 回 值:無*/void OLED_WriteCommand(uint8_t Command){while(HAL_I2C_Mem_Write(&hi2c1, 0x78, 0x00, I2C_MEMADD_SIZE_8BIT,&Command,1, 1000)!= HAL_OK){if (HAL_I2C_GetError(&hi2c1) != HAL_I2C_ERROR_AF){Error_Handler();}}// OLED_I2C_Start(); //I2C起始// OLED_I2C_SendByte(0x78); //發送OLED的I2C從機地址// OLED_I2C_SendByte(0x00); //控制字節,給0x00,表示即將寫命令// OLED_I2C_SendByte(Command); //寫入指定的命令// OLED_I2C_Stop(); //I2C終止}/*** 函 數:OLED寫數據* 參 數:Data 要寫入數據的起始地址* 參 數:Count 要寫入數據的數量* 返 回 值:無*/
void OLED_WriteData(uint8_t *Data, uint8_t Count)
{while(HAL_I2C_Mem_Write(&hi2c1, 0x78, 0x40, I2C_MEMADD_SIZE_8BIT,Data,Count, 1000)!= HAL_OK){if (HAL_I2C_GetError(&hi2c1) != HAL_I2C_ERROR_AF){Error_Handler();}}// uint8_t i;// OLED_I2C_Start(); //I2C起始// OLED_I2C_SendByte(0x78); //發送OLED的I2C從機地址// OLED_I2C_SendByte(0x40); //控制字節,給0x40,表示即將寫數據// /*循環Count次,進行連續的數據寫入*/// for (i = 0; i < Count; i ++)// {// OLED_I2C_SendByte(Data[i]); //依次發送Data的每一個數據// }// OLED_I2C_Stop(); //I2C終止
}/*********************通信協議*//*硬件配置*********************//*** 函 數:OLED初始化* 參 數:無* 返 回 值:無* 說 明:使用前,需要調用此初始化函數*/
void OLED_Init(void)
{OLED_GPIO_Init(); //先調用底層的端口初始化/*寫入一系列的命令,對OLED進行初始化配置*/OLED_WriteCommand(0xAE); //設置顯示開啟/關閉,0xAE關閉,0xAF開啟OLED_WriteCommand(0xD5); //設置顯示時鐘分頻比/振蕩器頻率OLED_WriteCommand(0x80); //0x00~0xFFOLED_WriteCommand(0xA8); //設置多路復用率OLED_WriteCommand(0x3F); //0x0E~0x3FOLED_WriteCommand(0xD3); //設置顯示偏移OLED_WriteCommand(0x00); //0x00~0x7FOLED_WriteCommand(0x40); //設置顯示開始行,0x40~0x7FOLED_WriteCommand(0xA1); //設置左右方向,0xA1正常,0xA0左右反置OLED_WriteCommand(0xC8); //設置上下方向,0xC8正常,0xC0上下反置OLED_WriteCommand(0xDA); //設置COM引腳硬件配置OLED_WriteCommand(0x12);OLED_WriteCommand(0x81); //設置對比度OLED_WriteCommand(0xCF); //0x00~0xFFOLED_WriteCommand(0xD9); //設置預充電周期OLED_WriteCommand(0xF1);OLED_WriteCommand(0xDB); //設置VCOMH取消選擇級別OLED_WriteCommand(0x30);OLED_WriteCommand(0xA4); //設置整個顯示打開/關閉OLED_WriteCommand(0xA6); //設置正常/反色顯示,0xA6正常,0xA7反色OLED_WriteCommand(0x8D); //設置充電泵OLED_WriteCommand(0x14);OLED_WriteCommand(0xAF); //開啟顯示OLED_Clear(); //清空顯存數組OLED_Update(); //更新顯示,清屏,防止初始化后未顯示內容時花屏
}/*** 函 數:OLED設置顯示光標位置* 參 數:Page 指定光標所在的頁,范圍:0~7* 參 數:X 指定光標所在的X軸坐標,范圍:0~127* 返 回 值:無* 說 明:OLED默認的Y軸,只能8個Bit為一組寫入,即1頁等于8個Y軸坐標*/
void OLED_SetCursor(uint8_t Page, uint8_t X)
{/*如果使用此程序驅動1.3寸的OLED顯示屏,則需要解除此注釋*//*因為1.3寸的OLED驅動芯片(SH1106)有132列*//*屏幕的起始列接在了第2列,而不是第0列*//*所以需要將X加2,才能正常顯示*/
// X += 2;/*通過指令設置頁地址和列地址*/OLED_WriteCommand(0xB0 | Page); //設置頁位置OLED_WriteCommand(0x10 | ((X & 0xF0) >> 4)); //設置X位置高4位OLED_WriteCommand(0x00 | (X & 0x0F)); //設置X位置低4位
}/*********************硬件配置*//*工具函數*********************//*工具函數僅供內部部分函數使用*//*** 函 數:次方函數* 參 數:X 底數* 參 數:Y 指數* 返 回 值:等于X的Y次方*/
uint32_t OLED_Pow(uint32_t X, uint32_t Y)
{uint32_t Result = 1; //結果默認為1while (Y --) //累乘Y次{Result *= X; //每次把X累乘到結果上}return Result;
}/*** 函 數:判斷指定點是否在指定多邊形內部* 參 數:nvert 多邊形的頂點數* 參 數:vertx verty 包含多邊形頂點的x和y坐標的數組* 參 數:testx testy 測試點的X和y坐標* 返 回 值:指定點是否在指定多邊形內部,1:在內部,0:不在內部*/
uint8_t OLED_pnpoly(uint8_t nvert, int16_t *vertx, int16_t *verty, int16_t testx, int16_t testy)
{int16_t i, j, c = 0;/*此算法由W. Randolph Franklin提出*//*參考鏈接:https://wrfranklin.org/Research/Short_Notes/pnpoly.html*/for (i = 0, j = nvert - 1; i < nvert; j = i++){if (((verty[i] > testy) != (verty[j] > testy)) &&(testx < (vertx[j] - vertx[i]) * (testy - verty[i]) / (verty[j] - verty[i]) + vertx[i])){c = !c;}}return c;
}/*** 函 數:判斷指定點是否在指定角度內部* 參 數:X Y 指定點的坐標* 參 數:StartAngle EndAngle 起始角度和終止角度,范圍:-180~180* 水平向右為0度,水平向左為180度或-180度,下方為正數,上方為負數,順時針旋轉* 返 回 值:指定點是否在指定角度內部,1:在內部,0:不在內部*/
uint8_t OLED_IsInAngle(int16_t X, int16_t Y, int16_t StartAngle, int16_t EndAngle)
{int16_t PointAngle;PointAngle = atan2(Y, X) / 3.14 * 180; //計算指定點的弧度,并轉換為角度表示if (StartAngle < EndAngle) //起始角度小于終止角度的情況{/*如果指定角度在起始終止角度之間,則判定指定點在指定角度*/if (PointAngle >= StartAngle && PointAngle <= EndAngle){return 1;}}else //起始角度大于于終止角度的情況{/*如果指定角度大于起始角度或者小于終止角度,則判定指定點在指定角度*/if (PointAngle >= StartAngle || PointAngle <= EndAngle){return 1;}}return 0; //不滿足以上條件,則判斷判定指定點不在指定角度
}/*********************工具函數*//*功能函數*********************//*** 函 數:將OLED顯存數組更新到OLED屏幕* 參 數:無* 返 回 值:無* 說 明:所有的顯示函數,都只是對OLED顯存數組進行讀寫* 隨后調用OLED_Update函數或OLED_UpdateArea函數* 才會將顯存數組的數據發送到OLED硬件,進行顯示* 故調用顯示函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_Update(void)
{uint8_t j;/*遍歷每一頁*/for (j = 0; j < 8; j ++){/*設置光標位置為每一頁的第一列*/OLED_SetCursor(j, 0);/*連續寫入128個數據,將顯存數組的數據寫入到OLED硬件*/OLED_WriteData(OLED_DisplayBuf[j], 128);}
}/*** 函 數:將OLED顯存數組部分更新到OLED屏幕* 參 數:X 指定區域左上角的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定區域左上角的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:Width 指定區域的寬度,范圍:0~128* 參 數:Height 指定區域的高度,范圍:0~64* 返 回 值:無* 說 明:此函數會至少更新參數指定的區域* 如果更新區域Y軸只包含部分頁,則同一頁的剩余部分會跟隨一起更新* 說 明:所有的顯示函數,都只是對OLED顯存數組進行讀寫* 隨后調用OLED_Update函數或OLED_UpdateArea函數* 才會將顯存數組的數據發送到OLED硬件,進行顯示* 故調用顯示函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_UpdateArea(int16_t X, int16_t Y, uint8_t Width, uint8_t Height)
{int16_t j;int16_t Page, Page1;/*負數坐標在計算頁地址時需要加一個偏移*//*(Y + Height - 1) / 8 + 1的目的是(Y + Height) / 8并向上取整*/Page = Y / 8;Page1 = (Y + Height - 1) / 8 + 1;if (Y < 0){Page -= 1;Page1 -= 1;}/*遍歷指定區域涉及的相關頁*/for (j = Page; j < Page1; j ++){if (X >= 0 && X <= 127 && j >= 0 && j <= 7) //超出屏幕的內容不顯示{/*設置光標位置為相關頁的指定列*/OLED_SetCursor(j, X);/*連續寫入Width個數據,將顯存數組的數據寫入到OLED硬件*/OLED_WriteData(&OLED_DisplayBuf[j][X], Width);}}
}/*** 函 數:將OLED顯存數組全部清零* 參 數:無* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_Clear(void)
{uint8_t i, j;for (j = 0; j < 8; j ++) //遍歷8頁{for (i = 0; i < 128; i ++) //遍歷128列{OLED_DisplayBuf[j][i] = 0x00; //將顯存數組數據全部清零}}
}/*** 函 數:將OLED顯存數組部分清零* 參 數:X 指定區域左上角的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定區域左上角的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:Width 指定區域的寬度,范圍:0~128* 參 數:Height 指定區域的高度,范圍:0~64* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_ClearArea(int16_t X, int16_t Y, uint8_t Width, uint8_t Height)
{int16_t i, j;for (j = Y; j < Y + Height; j ++) //遍歷指定頁{for (i = X; i < X + Width; i ++) //遍歷指定列{if (i >= 0 && i <= 127 && j >=0 && j <= 63) //超出屏幕的內容不顯示{OLED_DisplayBuf[j / 8][i] &= ~(0x01 << (j % 8)); //將顯存數組指定數據清零}}}
}/*** 函 數:將OLED顯存數組全部取反* 參 數:無* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_Reverse(void)
{uint8_t i, j;for (j = 0; j < 8; j ++) //遍歷8頁{for (i = 0; i < 128; i ++) //遍歷128列{OLED_DisplayBuf[j][i] ^= 0xFF; //將顯存數組數據全部取反}}
}/*** 函 數:將OLED顯存數組部分取反* 參 數:X 指定區域左上角的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定區域左上角的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:Width 指定區域的寬度,范圍:0~128* 參 數:Height 指定區域的高度,范圍:0~64* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_ReverseArea(int16_t X, int16_t Y, uint8_t Width, uint8_t Height)
{int16_t i, j;for (j = Y; j < Y + Height; j ++) //遍歷指定頁{for (i = X; i < X + Width; i ++) //遍歷指定列{if (i >= 0 && i <= 127 && j >=0 && j <= 63) //超出屏幕的內容不顯示{OLED_DisplayBuf[j / 8][i] ^= 0x01 << (j % 8); //將顯存數組指定數據取反}}}
}/*** 函 數:OLED顯示一個字符* 參 數:X 指定字符左上角的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定字符左上角的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:Char 指定要顯示的字符,范圍:ASCII碼可見字符* 參 數:FontSize 指定字體大小* 范圍:OLED_8X16 寬8像素,高16像素* OLED_6X8 寬6像素,高8像素* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_ShowChar(int16_t X, int16_t Y, char Char, uint8_t FontSize)
{if (FontSize == OLED_8X16) //字體為寬8像素,高16像素{/*將ASCII字模庫OLED_F8x16的指定數據以8*16的圖像格式顯示*/OLED_ShowImage(X, Y, 8, 16, OLED_F8x16[Char - ' ']);}else if(FontSize == OLED_6X8) //字體為寬6像素,高8像素{/*將ASCII字模庫OLED_F6x8的指定數據以6*8的圖像格式顯示*/OLED_ShowImage(X, Y, 6, 8, OLED_F6x8[Char - ' ']);}
}/*** 函 數:OLED顯示字符串(支持ASCII碼和中文混合寫入)* 參 數:X 指定字符串左上角的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定字符串左上角的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:String 指定要顯示的字符串,范圍:ASCII碼可見字符或中文字符組成的字符串* 參 數:FontSize 指定字體大小* 范圍:OLED_8X16 寬8像素,高16像素* OLED_6X8 寬6像素,高8像素* 返 回 值:無* 說 明:顯示的中文字符需要在OLED_Data.c里的OLED_CF16x16數組定義* 未找到指定中文字符時,會顯示默認圖形(一個方框,內部一個問號)* 當字體大小為OLED_8X16時,中文字符以16*16點陣正常顯示* 當字體大小為OLED_6X8時,中文字符以6*8點陣顯示'?'* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_ShowString(int16_t X, int16_t Y, char *String, uint8_t FontSize)
{uint16_t i = 0;char SingleChar[5];uint8_t CharLength = 0;uint16_t XOffset = 0;uint16_t pIndex;while (String[i] != '\0') //遍歷字符串{#ifdef OLED_CHARSET_UTF8 //定義字符集為UTF8/*此段代碼的目的是,提取UTF8字符串中的一個字符,轉存到SingleChar子字符串中*//*判斷UTF8編碼第一個字節的標志位*/if ((String[i] & 0x80) == 0x00) //第一個字節為0xxxxxxx{CharLength = 1; //字符為1字節SingleChar[0] = String[i ++]; //將第一個字節寫入SingleChar第0個位置,隨后i指向下一個字節SingleChar[1] = '\0'; //為SingleChar添加字符串結束標志位}else if ((String[i] & 0xE0) == 0xC0) //第一個字節為110xxxxx{CharLength = 2; //字符為2字節SingleChar[0] = String[i ++]; //將第一個字節寫入SingleChar第0個位置,隨后i指向下一個字節if (String[i] == '\0') {break;} //意外情況,跳出循環,結束顯示SingleChar[1] = String[i ++]; //將第二個字節寫入SingleChar第1個位置,隨后i指向下一個字節SingleChar[2] = '\0'; //為SingleChar添加字符串結束標志位}else if ((String[i] & 0xF0) == 0xE0) //第一個字節為1110xxxx{CharLength = 3; //字符為3字節SingleChar[0] = String[i ++];if (String[i] == '\0') {break;}SingleChar[1] = String[i ++];if (String[i] == '\0') {break;}SingleChar[2] = String[i ++];SingleChar[3] = '\0';}else if ((String[i] & 0xF8) == 0xF0) //第一個字節為11110xxx{CharLength = 4; //字符為4字節SingleChar[0] = String[i ++];if (String[i] == '\0') {break;}SingleChar[1] = String[i ++];if (String[i] == '\0') {break;}SingleChar[2] = String[i ++];if (String[i] == '\0') {break;}SingleChar[3] = String[i ++];SingleChar[4] = '\0';}else{i ++; //意外情況,i指向下一個字節,忽略此字節,繼續判斷下一個字節continue;}
#endif#ifdef OLED_CHARSET_GB2312 //定義字符集為GB2312/*此段代碼的目的是,提取GB2312字符串中的一個字符,轉存到SingleChar子字符串中*//*判斷GB2312字節的最高位標志位*/if ((String[i] & 0x80) == 0x00) //最高位為0{CharLength = 1; //字符為1字節SingleChar[0] = String[i ++]; //將第一個字節寫入SingleChar第0個位置,隨后i指向下一個字節SingleChar[1] = '\0'; //為SingleChar添加字符串結束標志位}else //最高位為1{CharLength = 2; //字符為2字節SingleChar[0] = String[i ++]; //將第一個字節寫入SingleChar第0個位置,隨后i指向下一個字節if (String[i] == '\0') {break;} //意外情況,跳出循環,結束顯示SingleChar[1] = String[i ++]; //將第二個字節寫入SingleChar第1個位置,隨后i指向下一個字節SingleChar[2] = '\0'; //為SingleChar添加字符串結束標志位}
#endif/*顯示上述代碼提取到的SingleChar*/if (CharLength == 1) //如果是單字節字符{/*使用OLED_ShowChar顯示此字符*/OLED_ShowChar(X + XOffset, Y, SingleChar[0], FontSize);XOffset += FontSize;}else //否則,即多字節字符{/*遍歷整個字模庫,從字模庫中尋找此字符的數據*//*如果找到最后一個字符(定義為空字符串),則表示字符未在字模庫定義,停止尋找*/for (pIndex = 0; strcmp(OLED_CF16x16[pIndex].Index, "") != 0; pIndex ++){/*找到匹配的字符*/if (strcmp(OLED_CF16x16[pIndex].Index, SingleChar) == 0){break; //跳出循環,此時pIndex的值為指定字符的索引}}if (FontSize == OLED_8X16) //給定字體為8*16點陣{/*將字模庫OLED_CF16x16的指定數據以16*16的圖像格式顯示*/OLED_ShowImage(X + XOffset, Y, 16, 16, OLED_CF16x16[pIndex].Data);XOffset += 16;}else if (FontSize == OLED_6X8) //給定字體為6*8點陣{/*空間不足,此位置顯示'?'*/OLED_ShowChar(X + XOffset, Y, '?', OLED_6X8);XOffset += OLED_6X8;}}}
}/*** 函 數:OLED顯示數字(十進制,正整數)* 參 數:X 指定數字左上角的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定數字左上角的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:Number 指定要顯示的數字,范圍:0~4294967295* 參 數:Length 指定數字的長度,范圍:0~10* 參 數:FontSize 指定字體大小* 范圍:OLED_8X16 寬8像素,高16像素* OLED_6X8 寬6像素,高8像素* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_ShowNum(int16_t X, int16_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize)
{uint8_t i;for (i = 0; i < Length; i++) //遍歷數字的每一位 {/*調用OLED_ShowChar函數,依次顯示每個數字*//*Number / OLED_Pow(10, Length - i - 1) % 10 可以十進制提取數字的每一位*//*+ '0' 可將數字轉換為字符格式*/OLED_ShowChar(X + i * FontSize, Y, Number / OLED_Pow(10, Length - i - 1) % 10 + '0', FontSize);}
}/*** 函 數:OLED顯示有符號數字(十進制,整數)* 參 數:X 指定數字左上角的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定數字左上角的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:Number 指定要顯示的數字,范圍:-2147483648~2147483647* 參 數:Length 指定數字的長度,范圍:0~10* 參 數:FontSize 指定字體大小* 范圍:OLED_8X16 寬8像素,高16像素* OLED_6X8 寬6像素,高8像素* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_ShowSignedNum(int16_t X, int16_t Y, int32_t Number, uint8_t Length, uint8_t FontSize)
{uint8_t i;uint32_t Number1;if (Number >= 0) //數字大于等于0{OLED_ShowChar(X, Y, '+', FontSize); //顯示+號Number1 = Number; //Number1直接等于Number}else //數字小于0{OLED_ShowChar(X, Y, '-', FontSize); //顯示-號Number1 = -Number; //Number1等于Number取負}for (i = 0; i < Length; i++) //遍歷數字的每一位 {/*調用OLED_ShowChar函數,依次顯示每個數字*//*Number1 / OLED_Pow(10, Length - i - 1) % 10 可以十進制提取數字的每一位*//*+ '0' 可將數字轉換為字符格式*/OLED_ShowChar(X + (i + 1) * FontSize, Y, Number1 / OLED_Pow(10, Length - i - 1) % 10 + '0', FontSize);}
}/*** 函 數:OLED顯示十六進制數字(十六進制,正整數)* 參 數:X 指定數字左上角的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定數字左上角的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:Number 指定要顯示的數字,范圍:0x00000000~0xFFFFFFFF* 參 數:Length 指定數字的長度,范圍:0~8* 參 數:FontSize 指定字體大小* 范圍:OLED_8X16 寬8像素,高16像素* OLED_6X8 寬6像素,高8像素* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_ShowHexNum(int16_t X, int16_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize)
{uint8_t i, SingleNumber;for (i = 0; i < Length; i++) //遍歷數字的每一位{/*以十六進制提取數字的每一位*/SingleNumber = Number / OLED_Pow(16, Length - i - 1) % 16;if (SingleNumber < 10) //單個數字小于10{/*調用OLED_ShowChar函數,顯示此數字*//*+ '0' 可將數字轉換為字符格式*/OLED_ShowChar(X + i * FontSize, Y, SingleNumber + '0', FontSize);}else //單個數字大于10{/*調用OLED_ShowChar函數,顯示此數字*//*+ 'A' 可將數字轉換為從A開始的十六進制字符*/OLED_ShowChar(X + i * FontSize, Y, SingleNumber - 10 + 'A', FontSize);}}
}/*** 函 數:OLED顯示二進制數字(二進制,正整數)* 參 數:X 指定數字左上角的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定數字左上角的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:Number 指定要顯示的數字,范圍:0x00000000~0xFFFFFFFF* 參 數:Length 指定數字的長度,范圍:0~16* 參 數:FontSize 指定字體大小* 范圍:OLED_8X16 寬8像素,高16像素* OLED_6X8 寬6像素,高8像素* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_ShowBinNum(int16_t X, int16_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize)
{uint8_t i;for (i = 0; i < Length; i++) //遍歷數字的每一位 {/*調用OLED_ShowChar函數,依次顯示每個數字*//*Number / OLED_Pow(2, Length - i - 1) % 2 可以二進制提取數字的每一位*//*+ '0' 可將數字轉換為字符格式*/OLED_ShowChar(X + i * FontSize, Y, Number / OLED_Pow(2, Length - i - 1) % 2 + '0', FontSize);}
}/*** 函 數:OLED顯示浮點數字(十進制,小數)* 參 數:X 指定數字左上角的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定數字左上角的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:Number 指定要顯示的數字,范圍:-4294967295.0~4294967295.0* 參 數:IntLength 指定數字的整數位長度,范圍:0~10* 參 數:FraLength 指定數字的小數位長度,范圍:0~9,小數進行四舍五入顯示* 參 數:FontSize 指定字體大小* 范圍:OLED_8X16 寬8像素,高16像素* OLED_6X8 寬6像素,高8像素* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_ShowFloatNum(int16_t X, int16_t Y, double Number, uint8_t IntLength, uint8_t FraLength, uint8_t FontSize)
{uint32_t PowNum, IntNum, FraNum;if (Number >= 0) //數字大于等于0{OLED_ShowChar(X, Y, '+', FontSize); //顯示+號}else //數字小于0{OLED_ShowChar(X, Y, '-', FontSize); //顯示-號Number = -Number; //Number取負}/*提取整數部分和小數部分*/IntNum = Number; //直接賦值給整型變量,提取整數Number -= IntNum; //將Number的整數減掉,防止之后將小數乘到整數時因數過大造成錯誤PowNum = OLED_Pow(10, FraLength); //根據指定小數的位數,確定乘數FraNum = round(Number * PowNum); //將小數乘到整數,同時四舍五入,避免顯示誤差IntNum += FraNum / PowNum; //若四舍五入造成了進位,則需要再加給整數/*顯示整數部分*/OLED_ShowNum(X + FontSize, Y, IntNum, IntLength, FontSize);/*顯示小數點*/OLED_ShowChar(X + (IntLength + 1) * FontSize, Y, '.', FontSize);/*顯示小數部分*/OLED_ShowNum(X + (IntLength + 2) * FontSize, Y, FraNum, FraLength, FontSize);
}/*** 函 數:OLED顯示圖像* 參 數:X 指定圖像左上角的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定圖像左上角的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:Width 指定圖像的寬度,范圍:0~128* 參 數:Height 指定圖像的高度,范圍:0~64* 參 數:Image 指定要顯示的圖像* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_ShowImage(int16_t X, int16_t Y, uint8_t Width, uint8_t Height, const uint8_t *Image)
{uint8_t i = 0, j = 0;int16_t Page, Shift;/*將圖像所在區域清空*/OLED_ClearArea(X, Y, Width, Height);/*遍歷指定圖像涉及的相關頁*//*(Height - 1) / 8 + 1的目的是Height / 8并向上取整*/for (j = 0; j < (Height - 1) / 8 + 1; j ++){/*遍歷指定圖像涉及的相關列*/for (i = 0; i < Width; i ++){if (X + i >= 0 && X + i <= 127) //超出屏幕的內容不顯示{/*負數坐標在計算頁地址和移位時需要加一個偏移*/Page = Y / 8;Shift = Y % 8;if (Y < 0){Page -= 1;Shift += 8;}if (Page + j >= 0 && Page + j <= 7) //超出屏幕的內容不顯示{/*顯示圖像在當前頁的內容*/OLED_DisplayBuf[Page + j][X + i] |= Image[j * Width + i] << (Shift);}if (Page + j + 1 >= 0 && Page + j + 1 <= 7) //超出屏幕的內容不顯示{ /*顯示圖像在下一頁的內容*/OLED_DisplayBuf[Page + j + 1][X + i] |= Image[j * Width + i] >> (8 - Shift);}}}}
}/*** 函 數:OLED使用printf函數打印格式化字符串(支持ASCII碼和中文混合寫入)* 參 數:X 指定格式化字符串左上角的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定格式化字符串左上角的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:FontSize 指定字體大小* 范圍:OLED_8X16 寬8像素,高16像素* OLED_6X8 寬6像素,高8像素* 參 數:format 指定要顯示的格式化字符串,范圍:ASCII碼可見字符或中文字符組成的字符串* 參 數:... 格式化字符串參數列表* 返 回 值:無* 說 明:顯示的中文字符需要在OLED_Data.c里的OLED_CF16x16數組定義* 未找到指定中文字符時,會顯示默認圖形(一個方框,內部一個問號)* 當字體大小為OLED_8X16時,中文字符以16*16點陣正常顯示* 當字體大小為OLED_6X8時,中文字符以6*8點陣顯示'?'* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_Printf(int16_t X, int16_t Y, uint8_t FontSize, char *format, ...)
{char String[256]; //定義字符數組va_list arg; //定義可變參數列表數據類型的變量argva_start(arg, format); //從format開始,接收參數列表到arg變量vsprintf(String, format, arg); //使用vsprintf打印格式化字符串和參數列表到字符數組中va_end(arg); //結束變量argOLED_ShowString(X, Y, String, FontSize);//OLED顯示字符數組(字符串)
}/*** 函 數:OLED在指定位置畫一個點* 參 數:X 指定點的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定點的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_DrawPoint(int16_t X, int16_t Y)
{if (X >= 0 && X <= 127 && Y >=0 && Y <= 63) //超出屏幕的內容不顯示{/*將顯存數組指定位置的一個Bit數據置1*/OLED_DisplayBuf[Y / 8][X] |= 0x01 << (Y % 8);}
}/*** 函 數:OLED獲取指定位置點的值* 參 數:X 指定點的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定點的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 返 回 值:指定位置點是否處于點亮狀態,1:點亮,0:熄滅*/
uint8_t OLED_GetPoint(int16_t X, int16_t Y)
{if (X >= 0 && X <= 127 && Y >=0 && Y <= 63) //超出屏幕的內容不讀取{/*判斷指定位置的數據*/if (OLED_DisplayBuf[Y / 8][X] & 0x01 << (Y % 8)){return 1; //為1,返回1}}return 0; //否則,返回0
}/*** 函 數:OLED畫線* 參 數:X0 指定一個端點的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y0 指定一個端點的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:X1 指定另一個端點的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y1 指定另一個端點的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_DrawLine(int16_t X0, int16_t Y0, int16_t X1, int16_t Y1)
{int16_t x, y, dx, dy, d, incrE, incrNE, temp;int16_t x0 = X0, y0 = Y0, x1 = X1, y1 = Y1;uint8_t yflag = 0, xyflag = 0;if (y0 == y1) //橫線單獨處理{/*0號點X坐標大于1號點X坐標,則交換兩點X坐標*/if (x0 > x1) {temp = x0; x0 = x1; x1 = temp;}/*遍歷X坐標*/for (x = x0; x <= x1; x ++){OLED_DrawPoint(x, y0); //依次畫點}}else if (x0 == x1) //豎線單獨處理{/*0號點Y坐標大于1號點Y坐標,則交換兩點Y坐標*/if (y0 > y1) {temp = y0; y0 = y1; y1 = temp;}/*遍歷Y坐標*/for (y = y0; y <= y1; y ++){OLED_DrawPoint(x0, y); //依次畫點}}else //斜線{/*使用Bresenham算法畫直線,可以避免耗時的浮點運算,效率更高*//*參考文檔:https://www.cs.montana.edu/courses/spring2009/425/dslectures/Bresenham.pdf*//*參考教程:https://www.bilibili.com/video/BV1364y1d7Lo*/if (x0 > x1) //0號點X坐標大于1號點X坐標{/*交換兩點坐標*//*交換后不影響畫線,但是畫線方向由第一、二、三、四象限變為第一、四象限*/temp = x0; x0 = x1; x1 = temp;temp = y0; y0 = y1; y1 = temp;}if (y0 > y1) //0號點Y坐標大于1號點Y坐標{/*將Y坐標取負*//*取負后影響畫線,但是畫線方向由第一、四象限變為第一象限*/y0 = -y0;y1 = -y1;/*置標志位yflag,記住當前變換,在后續實際畫線時,再將坐標換回來*/yflag = 1;}if (y1 - y0 > x1 - x0) //畫線斜率大于1{/*將X坐標與Y坐標互換*//*互換后影響畫線,但是畫線方向由第一象限0~90度范圍變為第一象限0~45度范圍*/temp = x0; x0 = y0; y0 = temp;temp = x1; x1 = y1; y1 = temp;/*置標志位xyflag,記住當前變換,在后續實際畫線時,再將坐標換回來*/xyflag = 1;}/*以下為Bresenham算法畫直線*//*算法要求,畫線方向必須為第一象限0~45度范圍*/dx = x1 - x0;dy = y1 - y0;incrE = 2 * dy;incrNE = 2 * (dy - dx);d = 2 * dy - dx;x = x0;y = y0;/*畫起始點,同時判斷標志位,將坐標換回來*/if (yflag && xyflag){OLED_DrawPoint(y, -x);}else if (yflag) {OLED_DrawPoint(x, -y);}else if (xyflag) {OLED_DrawPoint(y, x);}else {OLED_DrawPoint(x, y);}while (x < x1) //遍歷X軸的每個點{x ++;if (d < 0) //下一個點在當前點東方{d += incrE;}else //下一個點在當前點東北方{y ++;d += incrNE;}/*畫每一個點,同時判斷標志位,將坐標換回來*/if (yflag && xyflag){OLED_DrawPoint(y, -x);}else if (yflag) {OLED_DrawPoint(x, -y);}else if (xyflag) {OLED_DrawPoint(y, x);}else {OLED_DrawPoint(x, y);}} }
}/*** 函 數:OLED矩形* 參 數:X 指定矩形左上角的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定矩形左上角的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:Width 指定矩形的寬度,范圍:0~128* 參 數:Height 指定矩形的高度,范圍:0~64* 參 數:IsFilled 指定矩形是否填充* 范圍:OLED_UNFILLED 不填充* OLED_FILLED 填充* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_DrawRectangle(int16_t X, int16_t Y, uint8_t Width, uint8_t Height, uint8_t IsFilled)
{int16_t i, j;if (!IsFilled) //指定矩形不填充{/*遍歷上下X坐標,畫矩形上下兩條線*/for (i = X; i < X + Width; i ++){OLED_DrawPoint(i, Y);OLED_DrawPoint(i, Y + Height - 1);}/*遍歷左右Y坐標,畫矩形左右兩條線*/for (i = Y; i < Y + Height; i ++){OLED_DrawPoint(X, i);OLED_DrawPoint(X + Width - 1, i);}}else //指定矩形填充{/*遍歷X坐標*/for (i = X; i < X + Width; i ++){/*遍歷Y坐標*/for (j = Y; j < Y + Height; j ++){/*在指定區域畫點,填充滿矩形*/OLED_DrawPoint(i, j);}}}
}/*** 函 數:OLED三角形* 參 數:X0 指定第一個端點的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y0 指定第一個端點的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:X1 指定第二個端點的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y1 指定第二個端點的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:X2 指定第三個端點的橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y2 指定第三個端點的縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:IsFilled 指定三角形是否填充* 范圍:OLED_UNFILLED 不填充* OLED_FILLED 填充* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_DrawTriangle(int16_t X0, int16_t Y0, int16_t X1, int16_t Y1, int16_t X2, int16_t Y2, uint8_t IsFilled)
{int16_t minx = X0, miny = Y0, maxx = X0, maxy = Y0;int16_t i, j;int16_t vx[] = {X0, X1, X2};int16_t vy[] = {Y0, Y1, Y2};if (!IsFilled) //指定三角形不填充{/*調用畫線函數,將三個點用直線連接*/OLED_DrawLine(X0, Y0, X1, Y1);OLED_DrawLine(X0, Y0, X2, Y2);OLED_DrawLine(X1, Y1, X2, Y2);}else //指定三角形填充{/*找到三個點最小的X、Y坐標*/if (X1 < minx) {minx = X1;}if (X2 < minx) {minx = X2;}if (Y1 < miny) {miny = Y1;}if (Y2 < miny) {miny = Y2;}/*找到三個點最大的X、Y坐標*/if (X1 > maxx) {maxx = X1;}if (X2 > maxx) {maxx = X2;}if (Y1 > maxy) {maxy = Y1;}if (Y2 > maxy) {maxy = Y2;}/*最小最大坐標之間的矩形為可能需要填充的區域*//*遍歷此區域中所有的點*//*遍歷X坐標*/ for (i = minx; i <= maxx; i ++){/*遍歷Y坐標*/ for (j = miny; j <= maxy; j ++){/*調用OLED_pnpoly,判斷指定點是否在指定三角形之中*//*如果在,則畫點,如果不在,則不做處理*/if (OLED_pnpoly(3, vx, vy, i, j)) {OLED_DrawPoint(i, j);}}}}
}/*** 函 數:OLED畫圓* 參 數:X 指定圓的圓心橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定圓的圓心縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:Radius 指定圓的半徑,范圍:0~255* 參 數:IsFilled 指定圓是否填充* 范圍:OLED_UNFILLED 不填充* OLED_FILLED 填充* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_DrawCircle(int16_t X, int16_t Y, uint8_t Radius, uint8_t IsFilled)
{int16_t x, y, d, j;/*使用Bresenham算法畫圓,可以避免耗時的浮點運算,效率更高*//*參考文檔:https://www.cs.montana.edu/courses/spring2009/425/dslectures/Bresenham.pdf*//*參考教程:https://www.bilibili.com/video/BV1VM4y1u7wJ*/d = 1 - Radius;x = 0;y = Radius;/*畫每個八分之一圓弧的起始點*/OLED_DrawPoint(X + x, Y + y);OLED_DrawPoint(X - x, Y - y);OLED_DrawPoint(X + y, Y + x);OLED_DrawPoint(X - y, Y - x);if (IsFilled) //指定圓填充{/*遍歷起始點Y坐標*/for (j = -y; j < y; j ++){/*在指定區域畫點,填充部分圓*/OLED_DrawPoint(X, Y + j);}}while (x < y) //遍歷X軸的每個點{x ++;if (d < 0) //下一個點在當前點東方{d += 2 * x + 1;}else //下一個點在當前點東南方{y --;d += 2 * (x - y) + 1;}/*畫每個八分之一圓弧的點*/OLED_DrawPoint(X + x, Y + y);OLED_DrawPoint(X + y, Y + x);OLED_DrawPoint(X - x, Y - y);OLED_DrawPoint(X - y, Y - x);OLED_DrawPoint(X + x, Y - y);OLED_DrawPoint(X + y, Y - x);OLED_DrawPoint(X - x, Y + y);OLED_DrawPoint(X - y, Y + x);if (IsFilled) //指定圓填充{/*遍歷中間部分*/for (j = -y; j < y; j ++){/*在指定區域畫點,填充部分圓*/OLED_DrawPoint(X + x, Y + j);OLED_DrawPoint(X - x, Y + j);}/*遍歷兩側部分*/for (j = -x; j < x; j ++){/*在指定區域畫點,填充部分圓*/OLED_DrawPoint(X - y, Y + j);OLED_DrawPoint(X + y, Y + j);}}}
}/*** 函 數:OLED畫橢圓* 參 數:X 指定橢圓的圓心橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定橢圓的圓心縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:A 指定橢圓的橫向半軸長度,范圍:0~255* 參 數:B 指定橢圓的縱向半軸長度,范圍:0~255* 參 數:IsFilled 指定橢圓是否填充* 范圍:OLED_UNFILLED 不填充* OLED_FILLED 填充* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_DrawEllipse(int16_t X, int16_t Y, uint8_t A, uint8_t B, uint8_t IsFilled)
{int16_t x, y, j;int16_t a = A, b = B;float d1, d2;/*使用Bresenham算法畫橢圓,可以避免部分耗時的浮點運算,效率更高*//*參考鏈接:https://blog.csdn.net/myf_666/article/details/128167392*/x = 0;y = b;d1 = b * b + a * a * (-b + 0.5);if (IsFilled) //指定橢圓填充{/*遍歷起始點Y坐標*/for (j = -y; j < y; j ++){/*在指定區域畫點,填充部分橢圓*/OLED_DrawPoint(X, Y + j);OLED_DrawPoint(X, Y + j);}}/*畫橢圓弧的起始點*/OLED_DrawPoint(X + x, Y + y);OLED_DrawPoint(X - x, Y - y);OLED_DrawPoint(X - x, Y + y);OLED_DrawPoint(X + x, Y - y);/*畫橢圓中間部分*/while (b * b * (x + 1) < a * a * (y - 0.5)){if (d1 <= 0) //下一個點在當前點東方{d1 += b * b * (2 * x + 3);}else //下一個點在當前點東南方{d1 += b * b * (2 * x + 3) + a * a * (-2 * y + 2);y --;}x ++;if (IsFilled) //指定橢圓填充{/*遍歷中間部分*/for (j = -y; j < y; j ++){/*在指定區域畫點,填充部分橢圓*/OLED_DrawPoint(X + x, Y + j);OLED_DrawPoint(X - x, Y + j);}}/*畫橢圓中間部分圓弧*/OLED_DrawPoint(X + x, Y + y);OLED_DrawPoint(X - x, Y - y);OLED_DrawPoint(X - x, Y + y);OLED_DrawPoint(X + x, Y - y);}/*畫橢圓兩側部分*/d2 = b * b * (x + 0.5) * (x + 0.5) + a * a * (y - 1) * (y - 1) - a * a * b * b;while (y > 0){if (d2 <= 0) //下一個點在當前點東方{d2 += b * b * (2 * x + 2) + a * a * (-2 * y + 3);x ++;}else //下一個點在當前點東南方{d2 += a * a * (-2 * y + 3);}y --;if (IsFilled) //指定橢圓填充{/*遍歷兩側部分*/for (j = -y; j < y; j ++){/*在指定區域畫點,填充部分橢圓*/OLED_DrawPoint(X + x, Y + j);OLED_DrawPoint(X - x, Y + j);}}/*畫橢圓兩側部分圓弧*/OLED_DrawPoint(X + x, Y + y);OLED_DrawPoint(X - x, Y - y);OLED_DrawPoint(X - x, Y + y);OLED_DrawPoint(X + x, Y - y);}
}/*** 函 數:OLED畫圓弧* 參 數:X 指定圓弧的圓心橫坐標,范圍:-32768~32767,屏幕區域:0~127* 參 數:Y 指定圓弧的圓心縱坐標,范圍:-32768~32767,屏幕區域:0~63* 參 數:Radius 指定圓弧的半徑,范圍:0~255* 參 數:StartAngle 指定圓弧的起始角度,范圍:-180~180* 水平向右為0度,水平向左為180度或-180度,下方為正數,上方為負數,順時針旋轉* 參 數:EndAngle 指定圓弧的終止角度,范圍:-180~180* 水平向右為0度,水平向左為180度或-180度,下方為正數,上方為負數,順時針旋轉* 參 數:IsFilled 指定圓弧是否填充,填充后為扇形* 范圍:OLED_UNFILLED 不填充* OLED_FILLED 填充* 返 回 值:無* 說 明:調用此函數后,要想真正地呈現在屏幕上,還需調用更新函數*/
void OLED_DrawArc(int16_t X, int16_t Y, uint8_t Radius, int16_t StartAngle, int16_t EndAngle, uint8_t IsFilled)
{int16_t x, y, d, j;/*此函數借用Bresenham算法畫圓的方法*/d = 1 - Radius;x = 0;y = Radius;/*在畫圓的每個點時,判斷指定點是否在指定角度內,在,則畫點,不在,則不做處理*/if (OLED_IsInAngle(x, y, StartAngle, EndAngle)) {OLED_DrawPoint(X + x, Y + y);}if (OLED_IsInAngle(-x, -y, StartAngle, EndAngle)) {OLED_DrawPoint(X - x, Y - y);}if (OLED_IsInAngle(y, x, StartAngle, EndAngle)) {OLED_DrawPoint(X + y, Y + x);}if (OLED_IsInAngle(-y, -x, StartAngle, EndAngle)) {OLED_DrawPoint(X - y, Y - x);}if (IsFilled) //指定圓弧填充{/*遍歷起始點Y坐標*/for (j = -y; j < y; j ++){/*在填充圓的每個點時,判斷指定點是否在指定角度內,在,則畫點,不在,則不做處理*/if (OLED_IsInAngle(0, j, StartAngle, EndAngle)) {OLED_DrawPoint(X, Y + j);}}}while (x < y) //遍歷X軸的每個點{x ++;if (d < 0) //下一個點在當前點東方{d += 2 * x + 1;}else //下一個點在當前點東南方{y --;d += 2 * (x - y) + 1;}/*在畫圓的每個點時,判斷指定點是否在指定角度內,在,則畫點,不在,則不做處理*/if (OLED_IsInAngle(x, y, StartAngle, EndAngle)) {OLED_DrawPoint(X + x, Y + y);}if (OLED_IsInAngle(y, x, StartAngle, EndAngle)) {OLED_DrawPoint(X + y, Y + x);}if (OLED_IsInAngle(-x, -y, StartAngle, EndAngle)) {OLED_DrawPoint(X - x, Y - y);}if (OLED_IsInAngle(-y, -x, StartAngle, EndAngle)) {OLED_DrawPoint(X - y, Y - x);}if (OLED_IsInAngle(x, -y, StartAngle, EndAngle)) {OLED_DrawPoint(X + x, Y - y);}if (OLED_IsInAngle(y, -x, StartAngle, EndAngle)) {OLED_DrawPoint(X + y, Y - x);}if (OLED_IsInAngle(-x, y, StartAngle, EndAngle)) {OLED_DrawPoint(X - x, Y + y);}if (OLED_IsInAngle(-y, x, StartAngle, EndAngle)) {OLED_DrawPoint(X - y, Y + x);}if (IsFilled) //指定圓弧填充{/*遍歷中間部分*/for (j = -y; j < y; j ++){/*在填充圓的每個點時,判斷指定點是否在指定角度內,在,則畫點,不在,則不做處理*/if (OLED_IsInAngle(x, j, StartAngle, EndAngle)) {OLED_DrawPoint(X + x, Y + j);}if (OLED_IsInAngle(-x, j, StartAngle, EndAngle)) {OLED_DrawPoint(X - x, Y + j);}}/*遍歷兩側部分*/for (j = -x; j < x; j ++){/*在填充圓的每個點時,判斷指定點是否在指定角度內,在,則畫點,不在,則不做處理*/if (OLED_IsInAngle(-y, j, StartAngle, EndAngle)) {OLED_DrawPoint(X - y, Y + j);}if (OLED_IsInAngle(y, j, StartAngle, EndAngle)) {OLED_DrawPoint(X + y, Y + j);}}}}
}/*********************功能函數*/void OLED_test(void)
{
/*在(0, 0)位置顯示字符'A',字體大小為8*16點陣*/OLED_ShowChar(0, 0, 'A', OLED_8X16);/*在(16, 0)位置顯示字符串"Hello World!",字體大小為8*16點陣*/OLED_ShowString(16, 0, "Hello World!", OLED_8X16);/*在(0, 18)位置顯示字符'A',字體大小為6*8點陣*/OLED_ShowChar(0, 18, 'A', OLED_6X8);/*在(16, 18)位置顯示字符串"Hello World!",字體大小為6*8點陣*/OLED_ShowString(16, 18, "Hello World!", OLED_6X8);/*在(0, 28)位置顯示數字12345,長度為5,字體大小為6*8點陣*/OLED_ShowNum(0, 28, 12345, 5, OLED_6X8);/*在(40, 28)位置顯示有符號數字-66,長度為2,字體大小為6*8點陣*/OLED_ShowSignedNum(40, 28, -66, 2, OLED_6X8);/*在(70, 28)位置顯示十六進制數字0xA5A5,長度為4,字體大小為6*8點陣*/OLED_ShowHexNum(70, 28, 0xA5A5, 4, OLED_6X8);/*在(0, 38)位置顯示二進制數字0xA5,長度為8,字體大小為6*8點陣*/OLED_ShowBinNum(0, 38, 0xA5, 8, OLED_6X8);/*在(60, 38)位置顯示浮點數字123.45,整數部分長度為3,小數部分長度為2,字體大小為6*8點陣*/OLED_ShowFloatNum(60, 38, 123.45, 3, 2, OLED_6X8);/*在(0, 48)位置顯示英文和漢字串"Hello,世界。",支持中英文混寫*/OLED_ShowString(0, 48, "Hello,世界。", OLED_8X16);/*在(96, 48)位置顯示圖像,寬16像素,高16像素,圖像數據為Diode數組*/OLED_ShowImage(96, 48, 16, 16, Diode);/*在(96, 18)位置打印格式化字符串,字體大小為6*8點陣,格式化字符串為"[%02d]"*/OLED_Printf(96, 18, OLED_6X8, "[%02d]", 6);/*調用OLED_Update函數,將OLED顯存數組的內容更新到OLED硬件進行顯示*/OLED_Update();/*延時3000ms,觀察現象*/HAL_Delay(1000);/*清空OLED顯存數組*/OLED_Clear();/*在(5, 8)位置畫點*/OLED_DrawPoint(5, 8);/*獲取(5, 8)位置的點*/if (OLED_GetPoint(5, 8)){/*如果指定點點亮,則在(10, 4)位置顯示字符串"YES",字體大小為6*8點陣*/OLED_ShowString(10, 4, "YES", OLED_6X8);}else{/*如果指定點未點亮,則在(10, 4)位置顯示字符串"NO ",字體大小為6*8點陣*/OLED_ShowString(10, 4, "NO ", OLED_6X8);}/*在(40, 0)和(127, 15)位置之間畫直線*/OLED_DrawLine(40, 0, 127, 15);/*在(40, 15)和(127, 0)位置之間畫直線*/OLED_DrawLine(40, 15, 127, 0);/*在(0, 20)位置畫矩形,寬12像素,高15像素,未填充*/OLED_DrawRectangle(0, 20, 12, 15, OLED_UNFILLED);/*在(0, 40)位置畫矩形,寬12像素,高15像素,填充*/OLED_DrawRectangle(0, 40, 12, 15, OLED_FILLED);/*在(20, 20)、(40, 25)和(30, 35)位置之間畫三角形,未填充*/OLED_DrawTriangle(20, 20, 40, 25, 30, 35, OLED_UNFILLED);/*在(20, 40)、(40, 45)和(30, 55)位置之間畫三角形,填充*/OLED_DrawTriangle(20, 40, 40, 45, 30, 55, OLED_FILLED);/*在(55, 27)位置畫圓,半徑8像素,未填充*/OLED_DrawCircle(55, 27, 8, OLED_UNFILLED);/*在(55, 47)位置畫圓,半徑8像素,填充*/OLED_DrawCircle(55, 47, 8, OLED_FILLED);/*在(82, 27)位置畫橢圓,橫向半軸12像素,縱向半軸8像素,未填充*/OLED_DrawEllipse(82, 27, 12, 8, OLED_UNFILLED);/*在(82, 47)位置畫橢圓,橫向半軸12像素,縱向半軸8像素,填充*/OLED_DrawEllipse(82, 47, 12, 8, OLED_FILLED);/*在(110, 18)位置畫圓弧,半徑15像素,起始角度25度,終止角度125度,未填充*/OLED_DrawArc(110, 18, 15, 25, 125, OLED_UNFILLED);/*在(110, 38)位置畫圓弧,半徑15像素,起始角度25度,終止角度125度,填充*/OLED_DrawArc(110, 38, 15, 25, 125, OLED_FILLED);/*調用OLED_Update函數,將OLED顯存數組的內容更新到OLED硬件進行顯示*/OLED_Update();/*延時3000ms,觀察現象*/HAL_Delay(3000);OLED_Clear();OLED_ShowString(0, 0, "abc", OLED_8X16);OLED_ShowString(0, 16, "我喜歡田琴", OLED_8X16);OLED_ShowString(0, 32, "我喜歡田琴", OLED_8X16);OLED_ShowString(0, 48, "我喜歡田琴", OLED_8X16);OLED_ShowString(0, 64, "我喜歡田琴", OLED_8X16);/*將OLED顯存數組全部數據取反*/OLED_Reverse();/*調用OLED_Update函數,將OLED顯存數組的內容更新到OLED硬件進行顯示*/OLED_Update();
// for (uint8_t i = 0; i < 4; i ++)
// {
// /*將OLED顯存數組部分數據取反,從(0, i * 16)位置開始,寬128像素,高16像素*/
// OLED_ReverseArea(0, i * 16, 128, 16);
//
// /*調用OLED_Update函數,將OLED顯存數組的內容更新到OLED硬件進行顯示*/
// OLED_Update();
//
// /*延時1000ms,觀察現象*/
// HAL_Delay(1000);
//
// /*把取反的內容翻轉回來*/
// OLED_ReverseArea(0, i * 16, 128, 16);
// }
//
// /*將OLED顯存數組全部數據取反*/
// OLED_Reverse();
//
// /*調用OLED_Update函數,將OLED顯存數組的內容更新到OLED硬件進行顯示*/
// OLED_Update();}/*****************江協科技|版權所有****************/
/*****************jiangxiekeji.com*****************/
#ifndef __OLED_H
#define __OLED_H#include <stdint.h>
#include "OLED_Data.h"
#include "main.h"
/*參數宏定義*********************//*FontSize參數取值*/
/*此參數值不僅用于判斷,而且用于計算橫向字符偏移,默認值為字體像素寬度*/
#define OLED_8X16 8
#define OLED_6X8 6/*IsFilled參數數值*/
#define OLED_UNFILLED 0
#define OLED_FILLED 1/*********************參數宏定義*//*函數聲明*********************//*初始化函數*/
void OLED_Init(void);/*更新函數*/
void OLED_Update(void);
void OLED_UpdateArea(int16_t X, int16_t Y, uint8_t Width, uint8_t Height);/*顯存控制函數*/
void OLED_Clear(void);
void OLED_ClearArea(int16_t X, int16_t Y, uint8_t Width, uint8_t Height);
void OLED_Reverse(void);
void OLED_ReverseArea(int16_t X, int16_t Y, uint8_t Width, uint8_t Height);/*顯示函數*/
void OLED_ShowChar(int16_t X, int16_t Y, char Char, uint8_t FontSize);
void OLED_ShowString(int16_t X, int16_t Y, char *String, uint8_t FontSize);
void OLED_ShowNum(int16_t X, int16_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize);
void OLED_ShowSignedNum(int16_t X, int16_t Y, int32_t Number, uint8_t Length, uint8_t FontSize);
void OLED_ShowHexNum(int16_t X, int16_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize);
void OLED_ShowBinNum(int16_t X, int16_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize);
void OLED_ShowFloatNum(int16_t X, int16_t Y, double Number, uint8_t IntLength, uint8_t FraLength, uint8_t FontSize);
void OLED_ShowImage(int16_t X, int16_t Y, uint8_t Width, uint8_t Height, const uint8_t *Image);
void OLED_Printf(int16_t X, int16_t Y, uint8_t FontSize, char *format, ...);/*繪圖函數*/
void OLED_DrawPoint(int16_t X, int16_t Y);
uint8_t OLED_GetPoint(int16_t X, int16_t Y);
void OLED_DrawLine(int16_t X0, int16_t Y0, int16_t X1, int16_t Y1);
void OLED_DrawRectangle(int16_t X, int16_t Y, uint8_t Width, uint8_t Height, uint8_t IsFilled);
void OLED_DrawTriangle(int16_t X0, int16_t Y0, int16_t X1, int16_t Y1, int16_t X2, int16_t Y2, uint8_t IsFilled);
void OLED_DrawCircle(int16_t X, int16_t Y, uint8_t Radius, uint8_t IsFilled);
void OLED_DrawEllipse(int16_t X, int16_t Y, uint8_t A, uint8_t B, uint8_t IsFilled);
void OLED_DrawArc(int16_t X, int16_t Y, uint8_t Radius, int16_t StartAngle, int16_t EndAngle, uint8_t IsFilled);/*********************函數聲明*/
void OLED_test(void);#endif/*****************江協科技|版權所有****************/
/*****************jiangxiekeji.com*****************/
#include "OLED_Data.h"/*** 數據存儲格式:* 縱向8點,高位在下,先從左到右,再從上到下* 每一個Bit對應一個像素點* * B0 B0 B0 B0* B1 B1 B1 B1* B2 B2 B2 B2* B3 B3 -------------> B3 B3 --* B4 B4 B4 B4 |* B5 B5 B5 B5 |* B6 B6 B6 B6 |* B7 B7 B7 B7 |* |* -----------------------------------* | * | B0 B0 B0 B0* | B1 B1 B1 B1* | B2 B2 B2 B2* --> B3 B3 -------------> B3 B3* B4 B4 B4 B4* B5 B5 B5 B5* B6 B6 B6 B6* B7 B7 B7 B7* *//*ASCII字模數據*********************//*寬8像素,高16像素*/
const uint8_t OLED_F8x16[][16] =
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// 00x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00,// ! 10x00,0x16,0x0E,0x00,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// " 20x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00,// # 30x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00,// $ 40xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00,// % 50x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10,// & 60x00,0x00,0x00,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// ' 70x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00,// ( 80x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00,// ) 90x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00,// * 100x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00,// + 110x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xB0,0x70,0x00,0x00,0x00,0x00,0x00,// , 120x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,// - 130x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,// . 140x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00,// / 150x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00,// 0 160x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// 1 170x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00,// 2 180x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00,// 3 190x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00,// 4 200x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00,// 5 210x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00,// 6 220x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,// 7 230x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00,// 8 240x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00,// 9 250x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,// : 260x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,// ; 270x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00,// < 280x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00,// = 290x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00,// > 300x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00,// ? 310xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00,// @ 320x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20,// A 330x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00,// B 340xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00,// C 350x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00,// D 360x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00,// E 370x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00,// F 380xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00,// G 390x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20,// H 400x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// I 410x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00,// J 420x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00,// K 430x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00,// L 440x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00,// M 450x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00,// N 460xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00,// O 470x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00,// P 480xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00,// Q 490x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20,// R 500x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00,// S 510x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,// T 520x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,// U 530x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00,// V 540xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00,// W 550x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20,// X 560x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,// Y 570x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00,// Z 580x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00,// [ 590x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00,// \ 600x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00,// ] 610x00,0x20,0x10,0x08,0x04,0x08,0x10,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// ^ 620x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,// _ 630x00,0x02,0x04,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// ` 640x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20,// a 650x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00,// b 660x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00,// c 670x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20,// d 680x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00,// e 690x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// f 700x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00,// g 710x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20,// h 720x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// i 730x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,// j 740x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00,// k 750x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// l 760x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F,// m 770x00,0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x20,0x3F,0x21,0x00,0x20,0x3F,0x20,// n 780x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,// o 790x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00,// p 800x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80,// q 810x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00,// r 820x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00,// s 830x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00,// t 840x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20,// u 850x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00,// v 860x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00,// w 870x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00,// x 880x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00,// y 890x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00,// z 900x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40,// { 910x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,// | 920x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00,// } 930x00,0x80,0x40,0x40,0x80,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x00,// ~ 94
};/*寬6像素,高8像素*/
const uint8_t OLED_F6x8[][6] =
{0x00,0x00,0x00,0x00,0x00,0x00,// 00x00,0x00,0x00,0x2F,0x00,0x00,// ! 10x00,0x00,0x07,0x00,0x07,0x00,// " 20x00,0x14,0x7F,0x14,0x7F,0x14,// # 30x00,0x24,0x2A,0x7F,0x2A,0x12,// $ 40x00,0x23,0x13,0x08,0x64,0x62,// % 50x00,0x36,0x49,0x55,0x22,0x50,// & 60x00,0x00,0x00,0x07,0x00,0x00,// ' 70x00,0x00,0x1C,0x22,0x41,0x00,// ( 80x00,0x00,0x41,0x22,0x1C,0x00,// ) 90x00,0x14,0x08,0x3E,0x08,0x14,// * 100x00,0x08,0x08,0x3E,0x08,0x08,// + 110x00,0x00,0x00,0xA0,0x60,0x00,// , 120x00,0x08,0x08,0x08,0x08,0x08,// - 130x00,0x00,0x60,0x60,0x00,0x00,// . 140x00,0x20,0x10,0x08,0x04,0x02,// / 150x00,0x3E,0x51,0x49,0x45,0x3E,// 0 160x00,0x00,0x42,0x7F,0x40,0x00,// 1 170x00,0x42,0x61,0x51,0x49,0x46,// 2 180x00,0x21,0x41,0x45,0x4B,0x31,// 3 190x00,0x18,0x14,0x12,0x7F,0x10,// 4 200x00,0x27,0x45,0x45,0x45,0x39,// 5 210x00,0x3C,0x4A,0x49,0x49,0x30,// 6 220x00,0x01,0x71,0x09,0x05,0x03,// 7 230x00,0x36,0x49,0x49,0x49,0x36,// 8 240x00,0x06,0x49,0x49,0x29,0x1E,// 9 250x00,0x00,0x36,0x36,0x00,0x00,// : 260x00,0x00,0x56,0x36,0x00,0x00,// ; 270x00,0x08,0x14,0x22,0x41,0x00,// < 280x00,0x14,0x14,0x14,0x14,0x14,// = 290x00,0x00,0x41,0x22,0x14,0x08,// > 300x00,0x02,0x01,0x51,0x09,0x06,// ? 310x00,0x3E,0x49,0x55,0x59,0x2E,// @ 320x00,0x7C,0x12,0x11,0x12,0x7C,// A 330x00,0x7F,0x49,0x49,0x49,0x36,// B 340x00,0x3E,0x41,0x41,0x41,0x22,// C 350x00,0x7F,0x41,0x41,0x22,0x1C,// D 360x00,0x7F,0x49,0x49,0x49,0x41,// E 370x00,0x7F,0x09,0x09,0x09,0x01,// F 380x00,0x3E,0x41,0x49,0x49,0x7A,// G 390x00,0x7F,0x08,0x08,0x08,0x7F,// H 400x00,0x00,0x41,0x7F,0x41,0x00,// I 410x00,0x20,0x40,0x41,0x3F,0x01,// J 420x00,0x7F,0x08,0x14,0x22,0x41,// K 430x00,0x7F,0x40,0x40,0x40,0x40,// L 440x00,0x7F,0x02,0x0C,0x02,0x7F,// M 450x00,0x7F,0x04,0x08,0x10,0x7F,// N 460x00,0x3E,0x41,0x41,0x41,0x3E,// O 470x00,0x7F,0x09,0x09,0x09,0x06,// P 480x00,0x3E,0x41,0x51,0x21,0x5E,// Q 490x00,0x7F,0x09,0x19,0x29,0x46,// R 500x00,0x46,0x49,0x49,0x49,0x31,// S 510x00,0x01,0x01,0x7F,0x01,0x01,// T 520x00,0x3F,0x40,0x40,0x40,0x3F,// U 530x00,0x1F,0x20,0x40,0x20,0x1F,// V 540x00,0x3F,0x40,0x38,0x40,0x3F,// W 550x00,0x63,0x14,0x08,0x14,0x63,// X 560x00,0x07,0x08,0x70,0x08,0x07,// Y 570x00,0x61,0x51,0x49,0x45,0x43,// Z 580x00,0x00,0x7F,0x41,0x41,0x00,// [ 590x00,0x02,0x04,0x08,0x10,0x20,// \ 600x00,0x00,0x41,0x41,0x7F,0x00,// ] 610x00,0x04,0x02,0x01,0x02,0x04,// ^ 620x00,0x40,0x40,0x40,0x40,0x40,// _ 630x00,0x00,0x01,0x02,0x04,0x00,// ` 640x00,0x20,0x54,0x54,0x54,0x78,// a 650x00,0x7F,0x48,0x44,0x44,0x38,// b 660x00,0x38,0x44,0x44,0x44,0x20,// c 670x00,0x38,0x44,0x44,0x48,0x7F,// d 680x00,0x38,0x54,0x54,0x54,0x18,// e 690x00,0x08,0x7E,0x09,0x01,0x02,// f 700x00,0x18,0xA4,0xA4,0xA4,0x7C,// g 710x00,0x7F,0x08,0x04,0x04,0x78,// h 720x00,0x00,0x44,0x7D,0x40,0x00,// i 730x00,0x40,0x80,0x84,0x7D,0x00,// j 740x00,0x7F,0x10,0x28,0x44,0x00,// k 750x00,0x00,0x41,0x7F,0x40,0x00,// l 760x00,0x7C,0x04,0x18,0x04,0x78,// m 770x00,0x7C,0x08,0x04,0x04,0x78,// n 780x00,0x38,0x44,0x44,0x44,0x38,// o 790x00,0xFC,0x24,0x24,0x24,0x18,// p 800x00,0x18,0x24,0x24,0x18,0xFC,// q 810x00,0x7C,0x08,0x04,0x04,0x08,// r 820x00,0x48,0x54,0x54,0x54,0x20,// s 830x00,0x04,0x3F,0x44,0x40,0x20,// t 840x00,0x3C,0x40,0x40,0x20,0x7C,// u 850x00,0x1C,0x20,0x40,0x20,0x1C,// v 860x00,0x3C,0x40,0x30,0x40,0x3C,// w 870x00,0x44,0x28,0x10,0x28,0x44,// x 880x00,0x1C,0xA0,0xA0,0xA0,0x7C,// y 890x00,0x44,0x64,0x54,0x4C,0x44,// z 900x00,0x00,0x08,0x7F,0x41,0x00,// { 910x00,0x00,0x00,0x7F,0x00,0x00,// | 920x00,0x00,0x41,0x7F,0x08,0x00,// } 930x00,0x08,0x04,0x08,0x10,0x08,// ~ 94
};
/*********************ASCII字模數據*//*漢字字模數據*********************//*相同的漢字只需要定義一次,漢字不分先后順序*/
/*必須全部為漢字或者全角字符,不要加入任何半角字符*//*寬16像素,高16像素*/
const ChineseCell_t OLED_CF16x16[] = {",",0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,"。",0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x24,0x24,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,"你",0x00,0x80,0x60,0xF8,0x07,0x40,0x20,0x18,0x0F,0x08,0xC8,0x08,0x08,0x28,0x18,0x00,0x01,0x00,0x00,0xFF,0x00,0x10,0x0C,0x03,0x40,0x80,0x7F,0x00,0x01,0x06,0x18,0x00,"好",0x10,0x10,0xF0,0x1F,0x10,0xF0,0x00,0x80,0x82,0x82,0xE2,0x92,0x8A,0x86,0x80,0x00,0x40,0x22,0x15,0x08,0x16,0x61,0x00,0x00,0x40,0x80,0x7F,0x00,0x00,0x00,0x00,0x00,"世",0x20,0x20,0x20,0xFE,0x20,0x20,0xFF,0x20,0x20,0x20,0xFF,0x20,0x20,0x20,0x20,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x47,0x44,0x44,0x44,0x47,0x40,0x40,0x40,0x00,0x00,"界",0x00,0x00,0x00,0xFE,0x92,0x92,0x92,0xFE,0x92,0x92,0x92,0xFE,0x00,0x00,0x00,0x00,0x08,0x08,0x04,0x84,0x62,0x1E,0x01,0x00,0x01,0xFE,0x02,0x04,0x04,0x08,0x08,0x00,"風",
0x00,0x00,0xFE,0x02,0x12,0x22,0xC2,0x02,0xC2,0x32,0x02,0xFE,0x00,0x00,0x00,0x00,
0x80,0x60,0x1F,0x00,0x20,0x10,0x0C,0x03,0x0C,0x30,0x00,0x0F,0x30,0x40,0xF8,0x00,/*"風",0*/
"扇",
0x00,0x00,0xFC,0x24,0x24,0x24,0x25,0x26,0x24,0x24,0x24,0x24,0x24,0x3C,0x00,0x00,
0x40,0x30,0x0F,0x21,0x15,0x49,0x81,0x7F,0x00,0x21,0x15,0x49,0x81,0x7F,0x00,0x00,/*"扇",1*/
"控",
0x10,0x10,0x10,0xFF,0x90,0x20,0x98,0x48,0x28,0x09,0x0E,0x28,0x48,0xA8,0x18,0x00,
0x02,0x42,0x81,0x7F,0x00,0x40,0x40,0x42,0x42,0x42,0x7E,0x42,0x42,0x42,0x40,0x00,/*"控",2*/
"制",
0x40,0x50,0x4E,0x48,0x48,0xFF,0x48,0x48,0x48,0x40,0xF8,0x00,0x00,0xFF,0x00,0x00,
0x00,0x00,0x3E,0x02,0x02,0xFF,0x12,0x22,0x1E,0x00,0x0F,0x40,0x80,0x7F,0x00,0x00,/*"制",3*/
"備",
0x80,0x90,0x90,0x48,0x4C,0x57,0x24,0x24,0x24,0x54,0x4C,0x44,0x80,0x80,0x80,0x00,
0x00,0x00,0x00,0xFF,0x49,0x49,0x49,0x7F,0x49,0x49,0x49,0xFF,0x00,0x00,0x00,0x00,/*"備",4*/
"狀",
0x00,0x08,0x30,0x00,0xFF,0x20,0x20,0x20,0x20,0xFF,0x20,0x20,0x22,0x2C,0x20,0x00,
0x04,0x04,0x02,0x01,0xFF,0x80,0x40,0x30,0x0E,0x01,0x06,0x18,0x20,0x40,0x80,0x00,/*"狀",5*/
"態",
0x00,0x04,0x84,0x84,0x44,0x24,0x54,0x8F,0x14,0x24,0x44,0x84,0x84,0x04,0x00,0x00,
0x41,0x39,0x00,0x00,0x3C,0x40,0x40,0x42,0x4C,0x40,0x40,0x70,0x04,0x09,0x31,0x00,/*"態",6*/
"增",
0x20,0x20,0xFF,0x20,0x20,0xF8,0x09,0x2A,0x48,0xF8,0x48,0x2A,0x09,0xF8,0x00,0x00,
0x10,0x30,0x1F,0x08,0x08,0x01,0xFD,0x55,0x55,0x55,0x55,0x55,0xFD,0x01,0x00,0x00,/*"增",7*/
"加",
0x10,0x10,0x10,0xFF,0x10,0x10,0xF0,0x00,0x00,0xF8,0x08,0x08,0x08,0xF8,0x00,0x00,
0x80,0x40,0x30,0x0F,0x40,0x80,0x7F,0x00,0x00,0x7F,0x20,0x20,0x20,0x7F,0x00,0x00,/*"加",8*/
"減",
0x00,0x02,0x0C,0xC0,0x00,0xF8,0x08,0x48,0x48,0x48,0x08,0xFF,0x08,0x09,0x8A,0x00,
0x02,0x02,0x7F,0x80,0x40,0x3F,0x00,0x1E,0x92,0x5E,0x20,0x17,0x38,0x46,0xF1,0x00,/*"減",9*/
"少",
0x00,0x00,0x80,0x60,0x18,0x00,0x00,0xFF,0x00,0x00,0x08,0x90,0x20,0xC0,0x00,0x00,
0x00,0x81,0x80,0x80,0x40,0x40,0x20,0x13,0x08,0x04,0x02,0x01,0x00,0x00,0x00,0x00,/*"少",10*//*按照上面的格式,在這個位置加入新的漢字數據*///.../*未找到指定漢字時顯示的默認圖形(一個方框,內部一個問號),請確保其位于數組最末尾*/"", 0xFF,0x01,0x01,0x01,0x31,0x09,0x09,0x09,0x09,0x89,0x71,0x01,0x01,0x01,0x01,0xFF,0xFF,0x80,0x80,0x80,0x80,0x80,0x80,0x96,0x81,0x80,0x80,0x80,0x80,0x80,0x80,0xFF,};/*********************漢字字模數據*//*圖像數據*********************//*測試圖像(一個方框,內部一個二極管符號),寬16像素,高16像素*/
const uint8_t Diode[] = {0xFF,0x01,0x81,0x81,0x81,0xFD,0x89,0x91,0xA1,0xC1,0xFD,0x81,0x81,0x81,0x01,0xFF,0xFF,0x80,0x80,0x80,0x80,0x9F,0x88,0x84,0x82,0x81,0x9F,0x80,0x80,0x80,0x80,0xFF,
};/*按照上面的格式,在這個位置加入新的圖像數據*/
//.../*********************圖像數據*//*****************江協科技|版權所有****************/
/*****************jiangxiekeji.com*****************/
#ifndef __OLED_DATA_H
#define __OLED_DATA_H#include <stdint.h>/*字符集定義*/
/*以下兩個宏定義只可解除其中一個的注釋*/
#define OLED_CHARSET_UTF8 //定義字符集為UTF8
//#define OLED_CHARSET_GB2312 //定義字符集為GB2312/*字模基本單元*/
typedef struct
{#ifdef OLED_CHARSET_UTF8 //定義字符集為UTF8char Index[5]; //漢字索引,空間為5字節
#endif#ifdef OLED_CHARSET_GB2312 //定義字符集為GB2312char Index[3]; //漢字索引,空間為3字節
#endifuint8_t Data[32]; //字模數據
} ChineseCell_t;/*ASCII字模數據聲明*/
extern const uint8_t OLED_F8x16[][16];
extern const uint8_t OLED_F6x8[][6];/*漢字字模數據聲明*/
extern const ChineseCell_t OLED_CF16x16[];/*圖像數據聲明*/
extern const uint8_t Diode[];
/*按照上面的格式,在這個位置加入新的圖像數據聲明*/
//...#endif/*****************江協科技|版權所有****************/
/*****************jiangxiekeji.com*****************/