回顧性 (RETROSPECTIVE)
I am not sure if this is intentional, but Lucas Pope has a knack for turning the mundane into something special. This was evident in his release of Papers Please. In that game, you’re a border patrolman trying to provide for your family. With its memorable characters, multiple endings, and engaging gameplay, it quickly became a hit.
我 不確定這是否是故意的,但是盧卡斯·波普(Lucas Pope)有把平凡變成特殊事物的訣竅。 這在他發布的《 請問》中很明顯。 在該游戲中,您是試圖為家人提供生活的邊境巡邏人員。 憑借其令人難忘的角色,多個結局和引人入勝的游戲玩法,它Swift風靡一時。
Return of the Obra Dinn takes a similar approach in that regard. In Return of the Obra Dinn, on the surface at least, you’re a bureaucrat filling out insurance paperwork. However, you’re really a detective investigating the mysterious circumstances surrounding a ship that has been missing for over five years.
在這方面,奧布拉·狄恩(Obra Dinn)的 回歸 也采取類似的方法。 為了回報Obra Dinn, 至少從表面上看,您是填寫保險文書工作的官僚。 但是,您實際上是一名偵探,正在調查一艘已經失蹤五年以上的船舶周圍的神秘情況。

藝術設計 (Art Design)
After taking a look at the picture above, you might be totally thrown off about even googling this game. That’s fair. In my own experience, I’ve never let ‘sub-par’ graphics dissuade me from trying out a game. Not-so-great-graphics are usually the outcome of solo-development within games. This is one reason why this game does not have settings for bloom and different sorts of anisotropic filtering. The second reason is that this art-style was intentional from the start.
看完上面的圖片后,即使使用Google搜索該游戲也可能會完全被甩開。 這還算公平。 以我自己的經驗,我從來沒有讓“低于標準”的圖形阻止我嘗試游戲。 不太出色的圖形通常是游戲中單獨開發的結果。 這就是為什么該游戲沒有設置光暈設置和不同種類的各向異性過濾的原因之一。 第二個原因是這種藝術風格從一開始就是故意的。
Pope decided he wanted the game to represent some of the older ones that he had played during his childhood. In the same linked interview, he mentions not wanting to ‘fill in all the blanks’ for the player. This seems to resonate heavily with his art choice and the gamplay for the game.
教皇決定,他希望游戲能代表他小時候玩過的一些老游戲。 在同一個鏈接采訪中,他提到不想為球員“填補所有空白”。 這似乎在他的藝術選擇和游戲中引起了共鳴。
Most older games for Macintosh and other systems were played with this sort of setup that didn’t provide everything for the player. Some of these older games forced you to learn the controls yourself, uncover things as you went along, etc.
適用于Macintosh和其他系統的大多數較舊的游戲都是使用這種設置播放的,無法為播放器提供所有功能。 其中一些較舊的游戲迫使您自己學習控件,在進行過程中發現事物,等等。
I believe Pope was successful in emulating that feel. I think the color choice adds a bit of character and an impending sense of doom to the overall atmosphere. It sort of made me feel like I had unearthed some sort of old gaming gem that everyone had forgotten about.
我相信教皇成功地模仿了這種感覺。 我認為顏色的選擇會給整體氣氛增添些許特色和即將到來的厄運感。 這讓我感到像是發掘了一些大家都忘記了的舊游戲瑰寶。
力學:把東西放在一起 (Mechanics: Putting Things Together)
One thing I loved about this game is that it didn’t hold your hand. It felt challenging. Each time I correctly assessed the death of someone on the ship, there was a great feeling of satisfaction. There are enough background details and tutorials in the game to get the ball rolling, but you are on your own for the most part. Much like a puzzle, you are responsible for figuring out where all the pieces belong.
我喜歡這個游戲的一件事是它沒有握住你的手。 感覺很有挑戰性。 每當我正確評估船上某人的死亡時,都會感到非常滿意。 游戲中有足夠的背景細節和教程來幫助您解決問題,但大部分情況下您還是自己一個人做。 就像一個難題一樣,您有責任弄清楚所有部分的位置。
The game will let you know once you’ve correctly figured out three murders/fates. It will ‘lock’ these fates, so you can use the objectively correct information to help you with other murders/fates. In each scene, you must correctly identify the person who was murdered, what they were murdered by, and who the murderer was. You do all of this in your fancy notebook.
一旦正確找出了三起謀殺案/命運,游戲就會讓您知道。 它將“鎖定”這些命運,因此您可以使用客觀正確的信息來幫助您應對其他謀殺/命運。 在每個場景中,您必須正確識別被謀殺的人,被謀殺的人以及兇手是誰。 您可以在自己的筆記本中完成所有這些操作。

Speaking of notebooks, you may have to pull out your own in order to correctly assess some of the deaths. You will have to make assumptions based on limited evidence sometimes, but that is part of the fun. Personally, I just used a bunch of sticky notes to slowly eliminate possibilities until I isolated the few possible options for that given scenario. I don’t remember the last time a game made me do something like this, but I absolutely loved it.
說到筆記本,您可能必須掏出自己的筆記本才能正確評估一些死亡情況。 有時您將不得不基于有限的證據做出假設,但這很有趣。 就我個人而言,我只是使用一堆便簽紙來慢慢消除可能性,直到針對該給定場景隔離了少數可能的選擇。 我不記得上一次游戲讓我做這樣的事情了,但是我絕對喜歡它。
解決謀殺案 (Solving Murders)
I don’t want to spoil too much of the game since it’s a pretty short play-through (under ten hours). That being said, I can give you a few quick-tips if you’re interested in solving some murders.
我不想破壞太多游戲,因為這是一個很短的過程(不到十個小時)。 話雖如此,如果您有興趣解決一些謀殺案,我可以給您一些提示。
As you begin each new chapter, you’re thrown into a different point on the ship’s timeline. This is a bit disorienting at first, but you’ll get used to it. Driven by the desire to identify everyone on the ship, you’ll soon find yourself needing to jump between different chapters to identify just a single individual. Try to uncover all that you can in a given chapter before moving on to the next one. You can always go back, but this will help prevent you from being overwhelmed by all the people you need to identify.
在開始每一個新章節時,您會陷入飛船時間表上的不同點。 起初這有點令人迷惑,但是您會習慣的。 由于渴望識別船上的每個人,您很快就會發現自己需要在不同的章節之間跳轉以僅識別一個人。 在繼續下一章之前,請嘗試揭示給定章節中的所有內容。 您可以隨時返回,但這將有助于防止您被所有需要識別的人所淹沒。
Identifying accents, paying attention to clothing, and the background of certain characters will help you a lot. These three things should be kept in mind throughout the entire game.
識別重音,注意衣服和某些字符的背景將對您有很大幫助。 在整個游戲中應牢記這三件事。
Soon enough, you’ll find yourself feeling like a bonafide detective. You might even feel compelled to rush through the game. In retrospect, I would recommend savoring each chapter. During my play through, I was driven by a heavy need to figure out three fates in order to get the next dopamine hit from the game. Once the chime played, I knew my deduction skills and hard work had paid off. I was ready and anticipated the next chapter.
很快,您會發現自己像一個真正的偵探。 您甚至可能會被迫匆忙完成游戲。 回想一下,我建議您細讀每一章。 在整個游戲過程中,我迫切需要弄清楚三個命運,以便從游戲中獲得下一個多巴胺。 鈴聲響起后,我就知道我的演繹技巧和辛勤工作已獲得回報。 我已經準備好了,并期待著下一章。
Once you’re done with all the chapters, there’s not really any replay value. So, take your time and enjoy your stay on the Obra Dinn.
完成所有章節后,實際上沒有任何重播價值。 因此,花點時間享受在Obra Dinn的住宿。
翻譯自: https://medium.com/super-jump/investigating-murders-in-return-of-the-obra-dinn-b47d4444c42c
本文來自互聯網用戶投稿,該文觀點僅代表作者本人,不代表本站立場。本站僅提供信息存儲空間服務,不擁有所有權,不承擔相關法律責任。 如若轉載,請注明出處:http://www.pswp.cn/news/274864.shtml 繁體地址,請注明出處:http://hk.pswp.cn/news/274864.shtml 英文地址,請注明出處:http://en.pswp.cn/news/274864.shtml
如若內容造成侵權/違法違規/事實不符,請聯系多彩編程網進行投訴反饋email:809451989@qq.com,一經查實,立即刪除!